Build de Gladiator en AION 2
Daño cuerpo a cuerpoMandoble
Un luchador con mandoble que pelea de cerca y golpea fuerte. Casi todo tu daño viene de una habilidad de enfriamiento corto, así que su nivel importa más que casi todo.
Primero Overhead Slam. Su enfriamiento desaparece en el nivel 16, y eso cambia cómo se juega toda la clase.
Compara tu personaje con esta buildMejor equipo por ranura
Cada pieza a +15 Amp +5. Elige una ranura para ver qué tirar en ella.
Sets de habilidades
Final: lo que usa el 1% más fuerte de esta clase.
Habilidades
ACTIVAS
- 18Ruinous Blow, level 18, 2 upgradesRuinous BlowLevel 181+20% Skill SpeedLv 82+12.5m RangeLv 83+30% Skill Critical Hit4Extra damage on hit5Ignores Block and Evasion and lands as Multi-HitLv 16
- 20Overhead Slam, level 20, 3 upgradesOverhead SlamLevel 201Absorbs 0.7% HPLv 82Changes to AoE SkillLv 83Adds [Upward Strike] Chain Skill4Critical Hit on hit5Remove cooldown
- 20Rending Blow, level 20, 2 upgradesRending BlowLevel 201-20% MP consumedLv 82+200 Block while using skillLv 83Changes to mobile skill4Deals up to 12% more damage when less targets are hitLv 125Restores 50 MP on landing a Critical Hit
- 13Keen Strike, level 13, 2 upgradesKeen StrikeLevel 131+20% MP restored2Absorbs 1% HPLv 83+50% Multi-Hit on hitLv 84-1s [Ruinous Blow] cooldown on hit5Adds [Reckless Strike] Chain SkillLv 16
- 14Leaping Slam, level 14, 2 upgradesLeaping SlamLevel 141Prepare for Battle effect on the caster for 3s250% chance to trigger [Ankle Slice] on hitLv 83Resets cooldown on defeating an enemy4+20% PvE Damage Tolerance and +10 PvP Damage Tolerance for 3sLv 125Changes to AoE skill and pulls in enemiesLv 16
- 12Ankle Slice, level 12, 1 upgradesAnkle SliceLevel 12130% chance to inflict Knockdown for 3s on landing [Ankle Slice]Lv 82Adds [Ankle Smash] Chain SkillLv 83+16m [Ankle Slice] range4Ignores Block and Evasion and lands as Multi-HitLv 12525% chance to reset [Ankle Slice] cooldown on BlockLv 16
- 10Sword Aura Rampage, level 10, 1 upgradesSword Aura RampageLevel 101Absorbs 5% HPLv 82Restores 120 MPLv 83Changes to mobile skillLv 84Multi-Hit on hitLv 125-1s all skill cooldowns on hitLv 16
- 12Mocking Blade, level 12, 1 upgradesMocking BladeLevel 121Absorbs 4% HP, absorbs 15% HP of target with Incapacitated Immunity2Changes to AoE damage on down strikeLv 83Adds 2 additional strikesLv 84+1s Knockdown durationLv 125Ignores Block and Evasion and lands as Multi-HitLv 16
- 9Aerial Snare, level 9, 1 upgradesAerial SnareLevel 91Multi-Hit on hitLv 82+25% [Aerial Snare] Airborne Chance3+100% damage to targets with Incapacitated ImmunityLv 84Adds [Forced Fall] Chain SkillLv 125-50% [Aerial Snare] cooldownLv 16
- 12Rush Strike, level 12, 2 upgradesRush StrikeLevel 121Restores 300 Stamina on hitLv 82+10m range3Changes to Charge Skill and deals AoE damageLv 84-10s cooldown5+25% Knockdown ChanceLv 16
ESTIGMA
- 20Lunge Stance, level 20, 4 upgradesLunge StanceLevel 201+5% Double Chance for the duration2Increases Move Speed by 20% for the duration3x1.5 [Identify Weakness] effect for the duration450% chance to reduce all skill cooldowns by 1s on Critical Hit for the duration
- 20Zikel's Blessing, level 20, 3 upgradesZikel's BlessingLevel 201+50% Stagger Gauge Damage2+10% PvE Damage Boost and +5% PvP Damage Boost3+50% Multi-Hit chance4+20% Status Effect ChanceLv 20
- 20Rage Burst, level 20, 4 upgradesRage BurstLevel 201-15s [Rage Burst] cooldown2+10% Attack reduction3Critical Hit on hit4+10% PvE Damage Boost increase and +5% PvP Damage Boost increase
- 20Focused Block, level 20, 1 upgradesFocused BlockLevel 201+1 consecutive use2Changes to mobile skillLv 103+20% Move Speed for 3s on ParryLv 154Restores 10% HP once on ParryLv 20
Prioridad de habilidades
ACTIVAS
- 18Ruinous Blow, level 18Ruinous BlowLevel 181+20% Skill SpeedLv 82+12.5m RangeLv 83+30% Skill Critical Hit4Extra damage on hit5Ignores Block and Evasion and lands as Multi-HitLv 16
- 20Overhead Slam, level 20Overhead SlamLevel 201Absorbs 0.7% HPLv 82Changes to AoE SkillLv 83Adds [Upward Strike] Chain Skill4Critical Hit on hit5Remove cooldown
- 20Rending Blow, level 20Rending BlowLevel 201-20% MP consumedLv 82+200 Block while using skillLv 83Changes to mobile skill4Deals up to 12% more damage when less targets are hitLv 125Restores 50 MP on landing a Critical Hit
- 13Keen Strike, level 13Keen StrikeLevel 131+20% MP restored2Absorbs 1% HPLv 83+50% Multi-Hit on hitLv 84-1s [Ruinous Blow] cooldown on hit5Adds [Reckless Strike] Chain SkillLv 16
ESTIGMA
- 20Lunge Stance, level 20Lunge StanceLevel 201+5% Double Chance for the duration2Increases Move Speed by 20% for the duration3x1.5 [Identify Weakness] effect for the duration450% chance to reduce all skill cooldowns by 1s on Critical Hit for the duration
- 20Zikel's Blessing, level 20Zikel's BlessingLevel 201+50% Stagger Gauge Damage2+10% PvE Damage Boost and +5% PvP Damage Boost3+50% Multi-Hit chance4+20% Status Effect ChanceLv 20
- 20Rage Burst, level 20Rage BurstLevel 201-15s [Rage Burst] cooldown2+10% Attack reduction3Critical Hit on hit4+10% PvE Damage Boost increase and +5% PvP Damage Boost increase
- 20Focused Block, level 20Focused BlockLevel 201+1 consecutive use2Changes to mobile skillLv 103+20% Move Speed for 3s on ParryLv 154Restores 10% HP once on ParryLv 20
PASIVAS
- 21Attack Preparation, level 21Attack PreparationLevel 21
- 17Impact Hit, level 17Impact HitLevel 17
- 17Experienced Counterstrike, level 17Experienced CounterstrikeLevel 17
- 16Murderous Burst, level 16Murderous BurstLevel 16
- 16Identify Weakness, level 16Identify WeaknessLevel 16
Macros
Macro 1
- 1Rage Burst
Macro 2
- 1Sword Aura Rampage
Niveles de habilidad: el valor central de 25 jugadores de nivel 45 de esta clase en esta etapa en Global. La barra, las mejoras elegidas y las macros siguen un build de Global muy valorado. Los parches pueden cambiar lo mejor.
Mejor Daevanion
The nodes the top 1% of Gladiator players open on all 6 Daevanion boards, read from 25 of the strongest characters on Global in November 2026. Every board shown here can be built in the game: each node touches an open one, starting from the centre.
Cargando el mejor Daevanion…
Key picks on each Gladiator board
Nezekan63 de 88 nodos
- Combat Speed +3%100%
- Attack Preparation +2100%
- Cooldown Reduction +3%96%
- Identify Weakness +296%
- Survival Stance +296%
Suman HP +500, MP +350, Defense Bonus +90, Critical Hit +50
Zikel61 de 88 nodos
- Damage Boost +3%100%
- Murderous Burst +2100%
- Impact Hit +296%
- Ruinous Blow +196%
- Rending Blow +196%
Suman HP +500, MP +250, Defense Bonus +150, Critical Hit +40
Vaizel60 de 88 nodos
- Experienced Counterstrike +1100%
- Critical Damage Boost +3%96%
- Overhead Slam +196%
- Ruinous Blow +196%
- Rending Blow +196%
Suman HP +500, MP +350, Defense Bonus +150, Critical Hit +40
Triniel77 de 116 nodos
- Rending Blow +196%
- Identify Weakness +196%
- Ruinous Blow +196%
- Overhead Slam +196%
- Survival Stance +196%
Suman HP +800, MP +350, Defense Bonus +180, Critical Hit +55
Ariel73 de 152 nodos
- PvE Damage Boost +6%80%
- PvE Damage Tolerance +6%68%
- Boss Damage Boost +4%64%
- Critical Hit Resist +1044%
Suman Boss Defense +240, PvE Defense +210, HP +200, MP +100
Azphel49 de 152 nodos
- Status Effect Resist +4%84%
- PvP Damage Boost +6%76%
- PvP Damage Tolerance +3%56%
- Status Effect Chance +2%40%
Suman HP +300, PvP Defense +270, MP +100, PvP Accuracy +35
El porcentaje junto a cada nodo es cuántos del 1% más fuerte lo toman.
Compara tus propios tableros paso a pasoHabilidades que subir primero
Deben llegar a 20
- 1Rending Blow
- 2Overhead Slam
- 3Ruinous Blow
Conviene llevar a 20
- Leaping Slam
- Rush Strike
- Keen Strike
Nivel 8
Primeras tres opciones de mejora y una ranura
Nivel 12
Una cuarta opción y una segunda ranura
Nivel 16
La quinta y última opción
Nivel 20
Una tercera ranura
Pasivas en las que centrarte
- Attack Preparation
- Impact Hit
- Survival Stance
- Experienced Counterstrike
Estigmas
Cuántos del 1% superior de esta clase usan cada uno.
Lunge Stance100%
Zikel's Blessing100%
Rage Burst100%
Focused Block84%
Tenaciousness74%
Blade Toss63%
Wave Armor58%
Qué sacar en cada pieza
Todas las ranuras en una lista, con el porcentaje del 1% superior en cada línea.
Líneas de Soul Binding en equipo Unique, en el orden que acuerda el 1% superior de esta clase. El porcentaje indica cuántos de ellos usan esa línea en esa pieza.
Las piezas fabricadas tienen 5 líneas, y Fuse añade una más.
Arma
- 1Might32100%
- 2Combat Speed13%100%
- 3Weapon Damage Boost9.6%100%
- 4Damage Boost7.1–7.3%95%
- 5Attack43–5168%
- 6Fuse:Multi-hit Chance9.3–9.6%53%
Mano secundaria
- 1Might27100%
- 2Combat Speed10.1%100%
- 3Damage Boost5.9%100%
- 4Weapon Damage Boost7.7%100%
- 5Attack31–4363%
- 6Fuse:Status Effect Chance17.8–20.5%53%
Casco
- 1Double Chance1.9–2.2%95%
- 2Attack increase1.9–2.2%95%
- 3Attack26–2968%
- 4Attack PreparationPasiva47%
- 5Survival StancePasiva37%
- 6Fuse:Experienced CounterstrikePasiva21%
Hombreras
- 1Critical Damage Boost12.3–12.8%100%
- 2Double Chance1.5–1.8%94%
- 3Status Effect Resist4.9–5.5%67%
- 4Attack PreparationPasiva42%
- 5Impact HitPasiva26%
- 6Fuse:Murderous BurstPasiva21%
Pecho
- 1Damage Boost5.7–6.6%100%
- 2Status Effect Resist7.5–8.3%68%
- 3Perfect Chance5.2–5.8%68%
- 4Attack PreparationPasiva26%
- 5Survival StancePasiva26%
- 6Fuse:Experienced CounterstrikePasiva21%
Piernas
- 1Attack increase2.2–2.4%94%
- 2Damage Tolerance10.2–11.6%94%
- 3Status Effect Resist6.8–7.6%61%
- 4Attack PreparationPasiva42%
- 5Experienced CounterstrikePasiva21%
- 6Fuse:Impact HitPasiva21%
Guantes
- 1Combat Speed7–7.3%100%
- 2Perfect Chance3–3.4%74%
- 3Attack21–2247%
- 4Attack PreparationPasiva63%
- 5Experienced CounterstrikePasiva42%
- 6Fuse:Survival StancePasiva26%
Botas
- 1Move Speed8.9–10.3%100%
- 2Attack20–2776%
- 3Perfect Chance3.7–4.4%76%
- 4Attack PreparationPasiva47%
- 5Experienced CounterstrikePasiva32%
- 6Fuse:Survival StancePasiva26%
Capa
- 1Double Chance1.5–1.8%95%
- 2Attack increase1.6–1.8%89%
- 3Attack20–2453%
- 4Attack PreparationPasiva42%
- 5Impact HitPasiva32%
- 6Fuse:Survival StancePasiva21%
Collar
- 1Combat Speed4.3–4.4%100%
- 2Might15–2095%
- 3Attack30–3879%
- 4Attack PreparationPasiva84%
- 5Impact HitPasiva32%
- 6Fuse:Survival StancePasiva21%
Pendiente
- 1Might11–1695%
- 2Attack30–3389%
- 3Move Speed6–6.5%82%
- 4Attack PreparationPasiva66%
- 5Survival StancePasiva42%
- 6Fuse:Impact HitPasiva29%
Anillo
- 1Might12–14100%
- 2Attack27–2987%
- 3Precision8–1429%
- 4Overhead SlamHabilidad87%
- 5Ruinous BlowHabilidad82%
- 6Fuse:Rending BlowHabilidad76%
Genus Insight
Primero las ranuras 4 y 7 en cada tablero, para PvE y PvP.
NC no muestra el Genus Insight de nadie, así que esta es nuestra elección para esta clase, según lo que sus personajes más fuertes tiran en su equipo. La mejor línea va primero. El número es el valor mínimo que merece conservarse. Consigue primero las ranuras 4 y 7.
Special
Ranura 4
- Double Chance2.1%+
- Front Attack Damage Boost2.1%+
- Back Attack Damage Boost2.1%+
Ranura 7
- Damage Tolerance2.1%+
- Critical Damage Tolerance2.1%+
Cogni
Ranura 4
- PvE Damage Boost2.8%+
- Critical Damage Boost2.1%+
- Damage Boost2.1%+
Ranura 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Fera
Ranura 4
- PvE Damage Boost2.8%+
- Weapon Damage Boost2.1%+
- Damage Boost2.1%+
Ranura 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Natura
Ranura 4
- PvE Damage Boost2.8%+
- Multi-hit Chance2.1%+
- Perfect Chance2.1%+
Ranura 7
- PvE Damage Tolerance2.8%+
- Perfect Resist2.1%+
Varian
Ranura 4
- Front Attack Damage Boost2.1%+
- PvE Damage Boost2.8%+
- Back Attack Damage Boost2.1%+
Ranura 7
- PvE Damage Tolerance2.8%+
- Front Attack Damage Tolerance2.1%+
Otras ranuras, en todos los tableros
Ranuras 1 y 5
- PvE Attack14+
- Boss Attack14+
- Front Attack14+
Ranuras 2 y 8
- PvE Defense140+
- Boss Defense140+
Ranuras 3, 6 y 9
- Critical Hit21+
- PvE Accuracy35+
- Accuracy Bonus28+
Piedras y Theostones
Las cuatro líneas de piedra a buscar y lo que usa el 1% superior.
Busca estas cuatro líneas en cada pieza. +100 es el valor máximo y las demás líneas son mucho más débiles, así que cámbialas cuando puedas. Solo aparecen en Superior Manastones y Soulstones, normales o Abyssal, y son raras.
- 1Weapon Damage Boost+100
- 2Damage Boost+100
- 3Critical Damage Boost+100
- 4Front Attack Damage Boost+100
Theostones
Elige piedras de daño para PvE. Elige piedras que detengan o ralenticen al objetivo para PvP. Dos piedras del mismo tipo no se acumulan. Cada lista empieza por lo que más usa el 1% superior, y la mayoría lleva Seal y Paralyze.
PvE
Fire, single target1% superior: 7%
1% 5,000 damage → 10,000 damage → 15,000 damage
- Theostone: Zikel's Vestige
- Theostone: Traufnir's Courage
- Theostone: Tiamat's Rage
Water, single target1% superior: 4%
2% 2,500 damage → 5,000 damage → 7,500 damage
- Theostone: Tassin's Command
- Theostone: Sif's Knowledge
- Theostone: Triniel's Rationality
Earth, single target1% superior: 3%
5% 1,000 damage → 2,000 damage → 3,000 damage
- Theostone: Ulgorn's Will
- Theostone: Freyr's Wisdom
- Theostone: Vaizel's Oath
Poison (every 2s for 20s)1% superior: 1%
5% 300 per tick → 450 per tick → 600 per tick
- Theostone: Santras's Secret
- Theostone: Orissan's Blood
- Theostone: Zikel's Arrogance
Wind, single target1% superior: 1%
10% 500 damage → 1,000 damage → 1,500 damage
- Theostone: Aultross's Promise
- Theostone: Sigyn's Brilliance
- Theostone: Meslamtaeda's Regret
Fire AoE, up to 4 targets1% superior: 1%
2% 1,250 damage → 2,500 damage → 3,750 damage
- Theostone: Bargott's Ember
- Theostone: Boreas's Encouragement
- Theostone: Tiamat's Counterstrike
Earth AoE, up to 4 targets1% superior: 1%
10% 250 damage → 500 damage → 750 damage
- Theostone: Gartua's Strength
- Theostone: Thrasymedes's Wisdom
- Theostone: Yustiel's Compassion
Wind AoE, up to 4 targets1% superior: 1%
20% 125 damage → 250 damage → 375 damage
- Theostone: Rathman's Greed
- Theostone: Jumentis's Dexterity
- Theostone: Beritra's Selfishness
Bleed (every 2s for 10s)1% superior: 0%
3% 400 per tick → 600 per tick → 800 per tick
- Theostone: Feruk's Instinct
- Theostone: Mahisha's Wrath
- Theostone: Fregion's Strategy
Water AoE, up to 4 targets1% superior: 0%
4% 625 damage → 1,250 damage → 1,875 damage
- Theostone: Aulvicar's Sorcery
- Theostone: Charna's Acumen
- Theostone: Marchutan's Justice
PvP
Seal1% superior: 32%
3% 3s → 4s → 5s
- Theostone: Perion's Tragedy
- Theostone: Khrudgelmir's Silence
- Theostone: Beritra's Conspiracy
Paralyze1% superior: 29%
2% 2s → 3s → 4s
- Theostone: Nua's Scheme
- Theostone: Vidar's Dignity
- Theostone: Ereshkigal's Honor
Stun1% superior: 11%
3% 1s → 2s → 3s
- Theostone: Aulak's Roar
- Theostone: Fasimedes's Dignity
- Theostone: Meslamtaeda's Greed
Root1% superior: 2%
2% 3s → 4s → 5s
- Theostone: Heladrir's Chains
- Theostone: Charna's Root
- Theostone: Nezekan's March
Blind1% superior: 2%
3% 5s → 6s → 7s
- Theostone: Kaisinel's Vestige
- Theostone: Bollvig's Tragedy
- Theostone: Fregion's Schemes
-50% Move Speed1% superior: 2%
3% 5s → 6s → 7s
- Theostone: Reda's Tenacity
- Theostone: Deltras's Loyalty
- Theostone: Kaisinel's Reverie
-50% Combat Speed1% superior: 2%
3% 5s → 6s → 7s
- Theostone: Notun's Craft
- Theostone: Io's Sadness
- Theostone: Lumiel's Interference
Arcana
Qué conjunto usa el 1% superior de esta clase en cada ranura y las habilidades que lleva en él.
- ChaliceVigor 100% · Magic 0%Overhead Slam · Rending Blow · Ruinous Blow · Rush Strike · Leaping Slam
- ParchmentVigor 79% · Magic 21%Overhead Slam · Ruinous Blow · Leaping Slam · Keen Strike · Aerial Snare · Ankle Slice
- CompassVigor 42% · Magic 58%Rending Blow · Rush Strike · Defiance · Sword Aura Rampage · Mocking Blade · Crushing Wave
- BellVigor 0% · Magic 100%Survival Stance · Attack Preparation · Survival Willpower · Blood Absorption · Destructive Impulse
- MirrorVigor 5% · Magic 95%Experienced Counterstrike · Impact Hit · Identify Weakness · Murderous Burst · Protection Armor
Títulos para equipar
Ataque
- Unbound by Genus63%
- Treading on Black Wings / Treading on White Wings37%
Defensa
- Saint of Altgard / Saint of Verteron63%
- Rule All Creation32%
Otros
- Empty Closet95%
- Journey's Path5%
Cómo se compara tu Combat Power
1,789 personajes de nivel 45 de esta clase, leídos el November 6, 2026
| Región | Mitad | Top 25 % | Top 10 % | Top 1 % |
|---|---|---|---|---|
| Todas las regiones | 144.3K | 183.4K | 209.6K | 271.2K |
| Europa | 124.6K | 176.5K | 205.5K | 276.9K |
| Asia | 158.2K | 189.6K | 214.3K | 273.3K |
| NA Este | 148.9K | 186.3K | 213.8K | 271.2K |
| NA Oeste | 133.3K | 179K | 197.8K | 264K |
| Latinoamérica | 164.1K | 189.3K | 208.4K | 234.2K |
¿Prefieres que lo haga un PRO?
Podemos subir tu Combat Power o nivel de objeto mientras juegas a otra cosa. Primero ves el precio.
Preguntas sobre la build de Gladiator
¿Cuáles son las mejores habilidades para Gladiator en AION 2?
Sube Rending Blow, Overhead Slam, Ruinous Blow al nivel 20 primero. Después conviene subir Leaping Slam, Rush Strike, Keen Strike. Las habilidades por encima del nivel 10 necesitan líneas de Daevanion, Arcana y Soul Binding.
¿Qué Stigmas debe usar Gladiator?
El 1% superior sube Lunge Stance, Zikel's Blessing, Rage Burst. Focused Block, Tenaciousness, Blade Toss, Wave Armor son las opciones que usan después.
What is the best Daevanion build for a Gladiator?
The top 1% open about 383 nodes across the 6 boards. Nearly all of them take Attack Preparation +4, Murderous Burst +4, Experienced Counterstrike +4, Rending Blow +4. The Best Daevanion section shows every board, and the Combat Power Calculator lists the steps from your own boards to these.
Which skill set and macros does a Gladiator use?
The Skill sets section shows the skills, the 12-key action bar, the skill priority and the macros the strongest Gladiator players use at the start, middle and end of their progress. Point at a skill to see which upgrades they pick.
¿Cuál es un buen Combat Power para Gladiator?
En nuestra última actualización, el Gladiator medio que podemos leer tenía unos 144,330. El 25% superior empezaba cerca de 183,368, el 10% superior cerca de 209,578 y el 1% superior cerca de 271,233.
Basado en los 19 personajes más fuertes de esta clase que pudimos leer, cerca del 1% superior. Los parches pueden cambiar lo que es mejor.