AION 2 Templar build
TankSword and shield
A sword and shield fighter who holds the boss and protects the group. Strong Templars still run plenty of attack stats on their gear.
Judgment comes first. Its cooldown goes away at level 16, and most of your damage runs through it.
Check your own character against this buildBest gear for each slot
Every piece at +15 Amp +5. Choose a slot to see what to roll on it.
Skill sets
End: what the top 1% of this class run.
Skills
ACTIVE
- 20Judgment, level 20, 2 upgradesJudgmentLevel 201Absorbs 1% HPLv 82Deals extra damage on attacking a target afflicted with Impact-type statusLv 83Extra damage on hitLv 84Critical Hit on hit5Remove cooldown
- 17Punishment, level 17, 2 upgradesPunishmentLevel 171Absorbs 10% HPLv 82Inflicts Damage over Time to target on hit3+30% Skill Speed4Changes to mobile skillLv 125Ignores Block and Evasion and lands as a Critical HitLv 16
- 12Debilitating Smash, level 12, 2 upgradesDebilitating SmashLevel 12130% chance to inflict Stun for 3s2+3s Debilitate duration3-60% Incoming Heal during DebilitateLv 84Ignores Block and Evasion and lands as Multi-HitLv 12525% chance to reset cooldown on BlockLv 16
- 16Annihilate, level 16, 2 upgradesAnnihilateLevel 161+50% Multi-Hit on hit2+20% Knockdown ChanceLv 83+100% damage to targets with Incapacitated ImmunityLv 84-10s cooldown5Changes to AoE SkillLv 16
- 16Warding Strike, level 16, 2 upgradesWarding StrikeLevel 161-5s cooldown2+100 Block during Warding3Heal over Time during WardingLv 84Adds PvE Damage Tolerance and PvP Damage Tolerance increase effect when more targets hit to WardingLv 125+10% PvE Damage Tolerance and +5% PvP Damage Tolerance to party members on skill useLv 16
- 15Shield Smite, level 15, 2 upgradesShield SmiteLevel 151+1s Stun durationLv 82Removes MP Cost and restores 200 MP on hitLv 8350% chance to trigger [Debilitating Smash] on hit4-2s cooldown5AoE StunLv 16
- 18Pummel, level 18, 2 upgradesPummelLevel 181-20% MP consumedLv 82[Punishing Strike] absorbs 3% HP3Deals up to 12% more damage when less targets are hitLv 84-1s [Punishment] cooldown on hit5[Punishing Strike] grants extra damage on hitLv 16
- 18Vicious Strike, level 18, 2 upgradesVicious StrikeLevel 181+20% MP restoredLv 82Absorbs 1% HPLv 83+50% Multi-Hit on hitLv 84-2s [Warding Strike] cooldown on hit5Adds [Threatening Blow] Chain Skill
STIGMA
- 20Doom Shield, level 20, 2 upgradesDoom ShieldLevel 201Resets [Annihilate] cooldown on hit2+200 Block for 5s on hit3Resets cooldown on defeating an enemyLv 154+25% Knockdown ChanceLv 20
- 20Taunt, level 20, 1 upgradesTauntLevel 201Adds 10% PvE Damage Tolerance reduction and 5% PvP Damage Tolerance reduction effect to Shrink2+10% Shrink Attack reductionLv 103-5s cooldownLv 154+2s Taunt duration, +5s Shrink durationLv 20
- 20Shield of Protection, level 20, 2 upgradesShield of ProtectionLevel 201+1 consecutive use2Changes to mobile skill3+20% Move Speed for 3s on BlockLv 154Restores 10% HP once on BlockLv 20
- 20Empyrean Lord's Punishment, level 20, 2 upgradesEmpyrean Lord's PunishmentLevel 201Up to +20% damage when less targets hit2+50 Stagger Gauge Damage3+10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hitLv 154+25% Stun ChanceLv 20
Skill Priority
ACTIVE
- 20Judgment, level 20JudgmentLevel 201Absorbs 1% HPLv 82Deals extra damage on attacking a target afflicted with Impact-type statusLv 83Extra damage on hitLv 84Critical Hit on hit5Remove cooldown
- 17Punishment, level 17PunishmentLevel 171Absorbs 10% HPLv 82Inflicts Damage over Time to target on hit3+30% Skill Speed4Changes to mobile skillLv 125Ignores Block and Evasion and lands as a Critical HitLv 16
- 12Debilitating Smash, level 12Debilitating SmashLevel 12130% chance to inflict Stun for 3s2+3s Debilitate duration3-60% Incoming Heal during DebilitateLv 84Ignores Block and Evasion and lands as Multi-HitLv 12525% chance to reset cooldown on BlockLv 16
- 16Annihilate, level 16AnnihilateLevel 161+50% Multi-Hit on hit2+20% Knockdown ChanceLv 83+100% damage to targets with Incapacitated ImmunityLv 84-10s cooldown5Changes to AoE SkillLv 16
- 16Warding Strike, level 16Warding StrikeLevel 161-5s cooldown2+100 Block during Warding3Heal over Time during WardingLv 84Adds PvE Damage Tolerance and PvP Damage Tolerance increase effect when more targets hit to WardingLv 125+10% PvE Damage Tolerance and +5% PvP Damage Tolerance to party members on skill useLv 16
- 15Shield Smite, level 15Shield SmiteLevel 151+1s Stun durationLv 82Removes MP Cost and restores 200 MP on hitLv 8350% chance to trigger [Debilitating Smash] on hit4-2s cooldown5AoE StunLv 16
- 18Pummel, level 18PummelLevel 181-20% MP consumedLv 82[Punishing Strike] absorbs 3% HP3Deals up to 12% more damage when less targets are hitLv 84-1s [Punishment] cooldown on hit5[Punishing Strike] grants extra damage on hitLv 16
STIGMA
- 20Doom Shield, level 20Doom ShieldLevel 201Resets [Annihilate] cooldown on hit2+200 Block for 5s on hit3Resets cooldown on defeating an enemyLv 154+25% Knockdown ChanceLv 20
- 20Taunt, level 20TauntLevel 201Adds 10% PvE Damage Tolerance reduction and 5% PvP Damage Tolerance reduction effect to Shrink2+10% Shrink Attack reductionLv 103-5s cooldownLv 154+2s Taunt duration, +5s Shrink durationLv 20
- 20Shield of Protection, level 20Shield of ProtectionLevel 201+1 consecutive use2Changes to mobile skill3+20% Move Speed for 3s on BlockLv 154Restores 10% HP once on BlockLv 20
- 20Empyrean Lord's Punishment, level 20Empyrean Lord's PunishmentLevel 201Up to +20% damage when less targets hit2+50 Stagger Gauge Damage3+10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hitLv 154+25% Stun ChanceLv 20
- 20Noble Armor, level 20Noble ArmorLevel 201+5% Defense for the duration2x1.5 [Insulting Roar] effect for the duration3x1.5 [Fury] effect for the duration4+10% Incoming Heal for the durationLv 20
PASSIVE
- 16Enhance Health, level 16Enhance HealthLevel 16
- 18Insulting Roar, level 18Insulting RoarLevel 18
- 18Ironclad Defense, level 18Ironclad DefenseLevel 18
- 6Warding Shield, level 6Warding ShieldLevel 6
- 15Block Pain, level 15Block PainLevel 15
- 15Survival Willpower, level 15Survival WillpowerLevel 15
Macros
Macro 1
- 1Judgment
- 2Debilitating Smash
- 3Taunt
Macro 2
- 1Judgment
- 2Debilitating Smash
- 3Noble Armor
Skill levels: the middle value of 25 level 45 players of this class at this stage on Global. The bar, upgrade picks and macros follow a well-liked Global build. Patches can change what is best.
Best Daevanion
The nodes the top 1% of Templar players open on all 6 Daevanion boards, read from 25 of the strongest characters on Global in November 2026. Every board shown here can be built in the game: each node touches an open one, starting from the centre.
Loading the best Daevanion…
Key picks on each Templar board
Nezekan60 of 88 nodes
- Combat Speed +3%100%
- Cooldown Reduction +3%100%
- Punishing Benediction +2100%
- Ironclad Defense +2100%
- Judgment +1100%
Adds up to HP +800, MP +250, Defense Bonus +120, Critical Hit +45
Zikel61 of 88 nodes
- Damage Boost +3%100%
- Fury +2100%
- Impact Hit +2100%
- Judgment +1100%
- Punishment +1100%
Adds up to HP +500, Defense Bonus +210, MP +150, Attack Bonus +33
Vaizel61 of 88 nodes
- Critical Damage Boost +3%100%
- Enhance Health +1100%
- Annihilate +1100%
- Judgment +1100%
- Vicious Strike +1100%
Adds up to HP +700, Defense Bonus +150, MP +150, Critical Hit +45
Triniel75 of 116 nodes
- Multi-hit Chance +4.5%100%
- Judgment +1100%
- Fury +1100%
- Impact Hit +1100%
- Warding Strike +1100%
Adds up to HP +800, MP +300, Defense Bonus +240, Critical Hit +60
Ariel73 of 152 nodes
- PvE Damage Boost +6%100%
- Boss Damage Boost +4%88%
- PvE Damage Tolerance +6%76%
- Critical Hit Resist +1048%
Adds up to HP +300, PvE Defense +240, Boss Defense +240, PvE Accuracy +65
Azphel51 of 152 nodes
- Status Effect Resist +4%84%
- PvP Damage Boost +6%80%
- PvP Damage Tolerance +4.5%80%
- Status Effect Chance +3%56%
Adds up to HP +400, PvP Defense +240, MP +150, PvP Accuracy +25
The share next to each node is how many of the top 1% take it.
Compare your own boards, step by stepSkills to level first
Must reach 20
- 1Judgment
- 2Vicious Strike
- 3Pummel
Good to reach 20
- Punishment
- Warding Strike
- Annihilate
Level 8
First three perk options and one slot
Level 12
A fourth option and a second slot
Level 16
The fifth and last option
Level 20
A third slot
Passives to focus on
- Fury
- Ironclad Defense
- Impact Hit
- Insulting Roar
Stigmas
How many of the top 1% of this class run each one.
Noble Armor100%
Battlefield Banner92%
Shield of Protection88%
Doom Shield100%
Grapple88%
Taunt75%
Nezekan's Shield54%
Second Skin38%
Empyrean Lord's Punishment33%
What to roll on each piece
Every slot on one list, with the share of the top 1% on each line.
Soul Binding lines on Unique gear, in the order the top 1% of this class agree on. The share is how many of them run that line on that piece.
Crafted pieces have 5 lines, and Fuse adds one more.
Weapon
- 1Might32100%
- 2Combat Speed13%100%
- 3Weapon Damage Boost9.6%100%
- 4Damage Boost7.3%81%
- 5Multi-hit Chance9.6%71%
- 6Fuse:Status Effect Chance22.9–25.6%57%
Off-hand
- 1Combat Speed9.3–10.1%100%
- 2Weapon Damage Boost7.6–7.7%95%
- 3Might18–2791%
- 4Damage Boost5.9%73%
- 5Multi-hit Chance6.8–7.7%73%
- 6Fuse:Status Effect Chance18–20.5%64%
Helmet
- 1Status Effect Resist5.9–6.9%69%
- 2Attack increase1.9–2.2%62%
- 3Weapon Damage Tolerance6.7–7.7%62%
- 4Insulting RoarPassive47%
- 5Impact HitPassive20%
- 6Fuse:FuryPassive20%
Pauldrons
- 1Critical Damage Boost11.3–12.8%92%
- 2Status Effect Resist4.8–5.5%62%
- 3Double Chance1.5–1.8%62%
- 4FuryPassive47%
- 5Ironclad DefensePassive47%
- 6Fuse:Insulting RoarPassive7%
Chest
- 1Damage Boost5.7–6.6%100%
- 2Status Effect Resist7.7–8.3%75%
- 3Weapon Damage Tolerance8.5–9.6%75%
- 4FuryPassive33%
- 5Impact HitPassive27%
- 6Fuse:Insulting RoarPassive13%
Legs
- 1Damage Tolerance10–11.6%91%
- 2Attack increase2–2.4%82%
- 3Status Effect Resist7–7.6%73%
- 4Ironclad DefensePassive40%
- 5FuryPassive33%
- 6Fuse:Impact HitPassive27%
Gloves
- 1Combat Speed5.9–7.3%100%
- 2Attack13–2240%
- 3Status Effect Resist4–4.9%40%
- 4FuryPassive53%
- 5Insulting RoarPassive27%
- 6Fuse:Impact HitPassive27%
Boots
- 1Move Speed8.2–10.3%100%
- 2Status Effect Resist5.3–6.2%75%
- 3Block22–3142%
- 4FuryPassive40%
- 5Insulting RoarPassive20%
- 6Fuse:Enhance HealthPassive20%
Cloak
- 1Critical Damage Tolerance10.2–12.8%71%
- 2Status Effect Resist4.4–5.5%64%
- 3Attack increase1.4–1.8%57%
- 4Insulting RoarPassive27%
- 5FuryPassive20%
- 6Fuse:Ironclad DefensePassive20%
Necklace
- 1Combat Speed3.7–4.4%95%
- 2Attack27–3870%
- 3Might12–2065%
- 4FuryPassive60%
- 5Impact HitPassive53%
- 6Fuse:Ironclad DefensePassive27%
Earring
- 1Move Speed5.5–6.5%63%
- 2Might8–1655%
- 3Attack23–3350%
- 4FuryPassive53%
- 5Insulting RoarPassive40%
- 6Fuse:Impact HitPassive27%
Ring
- 1Might6–1463%
- 2Attack19–2958%
- 3Accuracy39–5228%
- 4JudgmentSkill70%
- 5PunishmentSkill60%
- 6Fuse:PummelSkill53%
Genus Insight
Slots 4 and 7 first on every board, for PvE and PvP.
NC does not show anyone's Genus Insight, so this is our own pick for this class, based on what its strongest characters roll on their gear. Best line first. The number is the lowest roll worth keeping. Get slots 4 and 7 first.
Special
Slot 4
- Front Attack Damage Boost2.1%+
- Critical Damage Boost2.1%+
- Double Chance2.1%+
Slot 7
- Damage Tolerance2.1%+
- Critical Damage Tolerance2.1%+
Cogni
Slot 4
- PvE Damage Boost2.8%+
- Critical Damage Boost2.1%+
- Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Fera
Slot 4
- PvE Damage Boost2.8%+
- Weapon Damage Boost2.1%+
- Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Natura
Slot 4
- PvE Damage Boost2.8%+
- Multi-hit Chance2.1%+
- Perfect Chance2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Perfect Resist2.1%+
Varian
Slot 4
- Front Attack Damage Boost2.1%+
- PvE Damage Boost2.8%+
- Back Attack Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Front Attack Damage Tolerance2.1%+
Other slots, on every board
Slots 1 and 5
- PvE Attack14+
- Boss Attack14+
- Front Attack14+
Slots 2 and 8
- HP increase1.2%+
- PvE Defense140+
Slots 3, 6 and 9
- Block35+
- PvE Accuracy35+
- Critical Hit21+
Stones and Theostones
The four stone lines to aim for, and what the top 1% socket.
Aim for these four lines on every piece. +100 is the top roll, and other lines are far weaker, so replace them when you can. They only roll on Superior Manastones and Soulstones, normal or Abyssal, and they are rare.
- 1Weapon Damage Boost+100
- 2Damage Boost+100
- 3Critical Damage Boost+100
- 4Front Attack Damage Boost+100
Theostones
Take damage stones for PvE. Take stones that stop or slow a target for PvP. Two stones of the same kind do not stack. Each list starts with what the top 1% socket most, and most of them run Seal and Paralyze.
PvE
Fire, single targetTop 1%: 7%
1% 5,000 damage → 10,000 damage → 15,000 damage
- Theostone: Zikel's Vestige
- Theostone: Traufnir's Courage
- Theostone: Tiamat's Rage
Water, single targetTop 1%: 4%
2% 2,500 damage → 5,000 damage → 7,500 damage
- Theostone: Tassin's Command
- Theostone: Sif's Knowledge
- Theostone: Triniel's Rationality
Earth, single targetTop 1%: 3%
5% 1,000 damage → 2,000 damage → 3,000 damage
- Theostone: Ulgorn's Will
- Theostone: Freyr's Wisdom
- Theostone: Vaizel's Oath
Poison (every 2s for 20s)Top 1%: 1%
5% 300 per tick → 450 per tick → 600 per tick
- Theostone: Santras's Secret
- Theostone: Orissan's Blood
- Theostone: Zikel's Arrogance
Wind, single targetTop 1%: 1%
10% 500 damage → 1,000 damage → 1,500 damage
- Theostone: Aultross's Promise
- Theostone: Sigyn's Brilliance
- Theostone: Meslamtaeda's Regret
Fire AoE, up to 4 targetsTop 1%: 1%
2% 1,250 damage → 2,500 damage → 3,750 damage
- Theostone: Bargott's Ember
- Theostone: Boreas's Encouragement
- Theostone: Tiamat's Counterstrike
Earth AoE, up to 4 targetsTop 1%: 1%
10% 250 damage → 500 damage → 750 damage
- Theostone: Gartua's Strength
- Theostone: Thrasymedes's Wisdom
- Theostone: Yustiel's Compassion
Wind AoE, up to 4 targetsTop 1%: 1%
20% 125 damage → 250 damage → 375 damage
- Theostone: Rathman's Greed
- Theostone: Jumentis's Dexterity
- Theostone: Beritra's Selfishness
Bleed (every 2s for 10s)Top 1%: 0%
3% 400 per tick → 600 per tick → 800 per tick
- Theostone: Feruk's Instinct
- Theostone: Mahisha's Wrath
- Theostone: Fregion's Strategy
Water AoE, up to 4 targetsTop 1%: 0%
4% 625 damage → 1,250 damage → 1,875 damage
- Theostone: Aulvicar's Sorcery
- Theostone: Charna's Acumen
- Theostone: Marchutan's Justice
PvP
SealTop 1%: 32%
3% 3s → 4s → 5s
- Theostone: Perion's Tragedy
- Theostone: Khrudgelmir's Silence
- Theostone: Beritra's Conspiracy
ParalyzeTop 1%: 29%
2% 2s → 3s → 4s
- Theostone: Nua's Scheme
- Theostone: Vidar's Dignity
- Theostone: Ereshkigal's Honor
StunTop 1%: 11%
3% 1s → 2s → 3s
- Theostone: Aulak's Roar
- Theostone: Fasimedes's Dignity
- Theostone: Meslamtaeda's Greed
RootTop 1%: 2%
2% 3s → 4s → 5s
- Theostone: Heladrir's Chains
- Theostone: Charna's Root
- Theostone: Nezekan's March
BlindTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Kaisinel's Vestige
- Theostone: Bollvig's Tragedy
- Theostone: Fregion's Schemes
-50% Move SpeedTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Reda's Tenacity
- Theostone: Deltras's Loyalty
- Theostone: Kaisinel's Reverie
-50% Combat SpeedTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Notun's Craft
- Theostone: Io's Sadness
- Theostone: Lumiel's Interference
Arcana
Which set the top 1% of this class use in each slot, and the skills they carry on it.
- ChaliceVigor 88% · Magic 12%Judgment · Punishment · Vicious Strike · Pummel
- ParchmentVigor 50% · Magic 50%Judgment · Vicious Strike · Punishment · Annihilate · Poach · Debilitating Smash
- CompassVigor 42% · Magic 58%Pummel · Warding Strike · Shield Rush · Defiance · Flash Rampage · Shield Smite
- BellVigor 29% · Magic 71%Fury · Insulting Roar · Punishing Benediction · Enhance Health · Guarding Seal
- MirrorVigor 42% · Magic 58%Impact Hit · Ironclad Defense · Survival Willpower · Block Pain · Warding Shield
Titles to equip
Attack
- Unbound by Genus74%
- Treading on Black Wings / Treading on White Wings26%
Defense
- Saint of Altgard / Saint of Verteron74%
- Rule All Creation26%
Other
- Empty Closet70%
- Journey's Path22%
How your Combat Power compares
1,412 level 45 characters of this class, read November 6, 2026
| Region | Middle | Top 25% | Top 10% | Top 1% |
|---|---|---|---|---|
| All regions | 142K | 179.2K | 203.6K | 248.1K |
| Europe | 125.4K | 167.2K | 196.2K | 237.7K |
| Asia | 153.9K | 188.6K | 209.3K | 242.9K |
| NA East | 144.4K | 178.6K | 202.9K | 256.8K |
| NA West | 147.7K | 180.2K | 197.4K | 234.1K |
| Latin America | 150.9K | 182K | 204.8K | 255.6K |
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Templar build FAQ
What are the best skills for a Templar in AION 2?
Take Judgment, Vicious Strike, Pummel to level 20 first. Punishment, Warding Strike, Annihilate are good to raise after that. Skills past level 10 need Daevanion, Arcana and Soul Binding lines.
Which Stigmas should a Templar use?
The top 1% raise Noble Armor, Battlefield Banner, Shield of Protection. Doom Shield, Grapple, Taunt, Nezekan's Shield, Second Skin, Empyrean Lord's Punishment are the picks they use after those.
What is the best Daevanion build for a Templar?
The top 1% open about 381 nodes across the 6 boards. Nearly all of them take Punishing Benediction +4, Judgment +4, Enhance Health +4, Warding Strike +4. The Best Daevanion section shows every board, and the Combat Power Calculator lists the steps from your own boards to these.
Which skill set and macros does a Templar use?
The Skill sets section shows the skills, the 12-key action bar, the skill priority and the macros the strongest Templar players use at the start, middle and end of their progress, for PvE and PvP. Point at a skill to see which upgrades they pick.
What is a good Combat Power for a Templar?
At our last update the middle Templar we could read had about 142,045. The top 25% started near 179,223, the top 10% near 203,591 and the top 1% near 248,133.
Read from the 24 strongest characters of this class we could read, about the top 1%. Patches can change what is best.