AION 2 Assassin build
Melee damageDaggers
A dagger fighter who wants to stand behind the target. Critical hits and back attacks drive this class, and a critical hit can reset your main skill.
Heart Gore comes first. At level 16 a critical hit resets its cooldown, so your critical hits feed straight into your damage.
Check your own character against this buildBest gear for each slot
Every piece at +15 Amp +5. Choose a slot to see what to roll on it.
Skill sets
End: what the top 1% of this class run.
Skills
ACTIVE
- 20Quick Slice, level 20, 3 upgradesQuick SliceLevel 201+20% MP restoredLv 82Absorbs 0.7% HPLv 83+50% Multi-Hit on hit4-1s [Insignia Explosion] cooldown on hit5Ignores Block and Evasion and lands as a Critical Hit
- 16Savage Roar, level 16, 2 upgradesSavage RoarLevel 161-20% MP consumedLv 82+20% Skill Speed3Deals up to 12% more damage when less targets are hitLv 84-1s [Shadowstrike] cooldown on hit5Pulls nearby targets on using [Savage Smash]Lv 16
- 20Insignia Explosion, level 20, 3 upgradesInsignia ExplosionLevel 201Adds rotate effectLv 82+50% Multi-Hit on hit3Keep 2 stacks of Insignias after [Insignia Explosion]4+1s Stun durationLv 125-3s cooldown
- 20Heart Gore, level 20, 3 upgradesHeart GoreLevel 201Absorbs 0.7% HPLv 82Engraves 1 Insignia for 10s on hit3Up to +20% Critical Hit when less targets hitLv 84Multi-Hit on hit5Resets [Heart Gore] cooldown on landing a Critical Hit
- 16Storm Rampage, level 16, 2 upgradesStorm RampageLevel 161Absorbs 5% HP2Restores 120 MP on hitLv 83Changes to mobile skillLv 84Multi-Hit on hitLv 125-1s all skill cooldowns on hit
- 13Ambush, level 13, 2 upgradesAmbushLevel 131Engraves 2 Insignias for 10s on landing as a Back attackLv 82Absorbs 3% HP3Breaks Protective Shields on hitLv 8450% chance to trigger [Whirlwind Slice] on hitLv 125+2 consecutive usesLv 16
- 13Shadowstrike, level 13, 2 upgradesShadowstrikeLevel 131+1s Stun duration2+20% caster Critical Damage Boost for 10s on hit350% chance to inflict Seal for 5s on hitLv 8450% chance to inflict Root for 5s on hitLv 125Changes to AoE SkillLv 16
- 12Infiltrate, level 12, 2 upgradesInfiltrateLevel 121Restores 300 Stamina on landing [Infiltrate]2+10m [Infiltrate] range3Breaks Protective Shields on landing [Infiltrate]Lv 84Adds [Dark Strike] Chain SkillLv 125+20% [Infiltrate] Blind ChanceLv 16
- 12Flash Slice, level 12, 2 upgradesFlash SliceLevel 121+2s Blind durationLv 82+6m Range3Up to +20% damage when more targets hitLv 84+1 consecutive use550% chance to rotate and inflict Stun for 3s on hitting a target afflicted with BlindLv 16
- 8Whirlwind Slice, level 8, 1 upgradesWhirlwind SliceLevel 81+50% Multi-Hit on hit2Changes to AoE damageLv 83+16m rangeLv 84+20% Stun ChanceLv 12525% chance to reset [Whirlwind Slice] cooldown on EvasionLv 16
- 8Shadow Fall, level 8, 1 upgradesShadow FallLevel 81Absorbs 10% HP2Engraves 3 Insignias for 10s on hitLv 83-5s cooldownLv 84+1s Knockdown durationLv 125Can be used on targets afflicted with BlindLv 16
- 12Defiance, level 12, 2 upgradesDefianceLevel 121Adds [Storm Slice] Chain SkillLv 82Restores 1000 Stamina on using [Defiance]3Restores 20% HP on using [Defiance]4+2s Tenacity durationLv 125+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity durationLv 16
STIGMA
- 20Illusive Clone, level 20, 4 upgradesIllusive CloneLevel 201+10% Status Effect Chance for the duration2+20% Critical Damage Boost for the duration3x1.5 [Exploit Weakness] effect for the duration450% chance to deal extra damage on Critical Hit for the duration
- 20Swift Contract, level 20, 4 upgradesSwift ContractLevel 201-20% MP Cost for the duration2x1.5 [Rear Smite] effect for the duration3x1.5 [Assault Stance] effect for the duration4+10% additional Combat Speed
- 20Triniel's Dagger, level 20, 2 upgradesTriniel's DaggerLevel 201Changes to mobile skill2-10% all skill cooldowns on hit3Resets cooldown on defeating an enemy with [Triniel's Dagger]Lv 154+3% all skill cooldownsLv 20
- 20Savage Fang, level 20, 3 upgradesSavage FangLevel 201Up to +20% damage when more targets hit2+50 Stagger Gauge Damage3+10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hit4Critical Hit on hitLv 20
Skill Priority
ACTIVE
- 20Quick Slice, level 20Quick SliceLevel 201+20% MP restoredLv 82Absorbs 0.7% HPLv 83+50% Multi-Hit on hit4-1s [Insignia Explosion] cooldown on hit5Ignores Block and Evasion and lands as a Critical Hit
- 16Savage Roar, level 16Savage RoarLevel 161-20% MP consumedLv 82+20% Skill Speed3Deals up to 12% more damage when less targets are hitLv 84-1s [Shadowstrike] cooldown on hit5Pulls nearby targets on using [Savage Smash]Lv 16
- 20Insignia Explosion, level 20Insignia ExplosionLevel 201Adds rotate effectLv 82+50% Multi-Hit on hit3Keep 2 stacks of Insignias after [Insignia Explosion]4+1s Stun durationLv 125-3s cooldown
- 20Heart Gore, level 20Heart GoreLevel 201Absorbs 0.7% HPLv 82Engraves 1 Insignia for 10s on hit3Up to +20% Critical Hit when less targets hitLv 84Multi-Hit on hit5Resets [Heart Gore] cooldown on landing a Critical Hit
- 16Storm Rampage, level 16Storm RampageLevel 161Absorbs 5% HP2Restores 120 MP on hitLv 83Changes to mobile skillLv 84Multi-Hit on hitLv 125-1s all skill cooldowns on hit
- 13Ambush, level 13AmbushLevel 131Engraves 2 Insignias for 10s on landing as a Back attackLv 82Absorbs 3% HP3Breaks Protective Shields on hitLv 8450% chance to trigger [Whirlwind Slice] on hitLv 125+2 consecutive usesLv 16
- 13Shadowstrike, level 13ShadowstrikeLevel 131+1s Stun duration2+20% caster Critical Damage Boost for 10s on hit350% chance to inflict Seal for 5s on hitLv 8450% chance to inflict Root for 5s on hitLv 125Changes to AoE SkillLv 16
STIGMA
- 20Illusive Clone, level 20Illusive CloneLevel 201+10% Status Effect Chance for the duration2+20% Critical Damage Boost for the duration3x1.5 [Exploit Weakness] effect for the duration450% chance to deal extra damage on Critical Hit for the duration
- 20Swift Contract, level 20Swift ContractLevel 201-20% MP Cost for the duration2x1.5 [Rear Smite] effect for the duration3x1.5 [Assault Stance] effect for the duration4+10% additional Combat Speed
- 20Triniel's Dagger, level 20Triniel's DaggerLevel 201Changes to mobile skill2-10% all skill cooldowns on hit3Resets cooldown on defeating an enemy with [Triniel's Dagger]Lv 154+3% all skill cooldownsLv 20
- 20Evasion Stance, level 20Evasion StanceLevel 201+1 consecutive use2Changes to mobile skillLv 103+20% Move Speed for 3s on EvasionLv 154Restore 10% HP once after successfully evadingLv 20
- 20Savage Fang, level 20Savage FangLevel 201Up to +20% damage when more targets hit2+50 Stagger Gauge Damage3+10% PvE Damage Boost and +5% PvP Damage Boost for 10s on hit4Critical Hit on hitLv 20
PASSIVE
- 14Heightened Sixth Sense, level 14Heightened Sixth SenseLevel 14
- 20Exploit Weakness, level 20Exploit WeaknessLevel 20
- 23Rear Smite, level 23Rear SmiteLevel 23
- 22Assault Stance, level 22Assault StanceLevel 22
- 15Defense Break, level 15Defense BreakLevel 15
- 15Ambush Stance, level 15Ambush StanceLevel 15
Macros
Macro 1
- 1Heart Gore
- 2Insignia Explosion
Skill levels: the middle value of 25 level 45 players of this class at this stage on Global. The bar, upgrade picks and macros follow a well-liked Global build. Patches can change what is best.
Best Daevanion
The nodes the top 1% of Assassin players open on all 6 Daevanion boards, read from 25 of the strongest characters on Global in November 2026. Every board shown here can be built in the game: each node touches an open one, starting from the centre.
Loading the best Daevanion…
Key picks on each Assassin board
Nezekan64 of 88 nodes
- Cooldown Reduction +3%100%
- Combat Speed +3%100%
- Rear Smite +2100%
- Assault Stance +2100%
- Exploit Weakness +2100%
Adds up to HP +700, MP +300, Defense Bonus +120, Critical Hit +50
Zikel62 of 88 nodes
- Damage Tolerance +3%100%
- Damage Boost +3%100%
- Insignia Explosion +1100%
- Heart Gore +1100%
- Impact Hit +296%
Adds up to HP +600, Defense Bonus +240, MP +100, Critical Hit +50
Vaizel60 of 88 nodes
- Critical Damage Boost +3%100%
- Heart Gore +1100%
- Quick Slice +1100%
- Insignia Explosion +1100%
- Exploit Weakness +1100%
Adds up to HP +600, Defense Bonus +180, MP +150, Critical Hit +40
Triniel73 of 116 nodes
- Rear Smite +1100%
- Multi-hit Chance +4.5%96%
- Exploit Weakness +196%
- Assault Stance +196%
- Heart Gore +196%
Adds up to HP +700, MP +250, Defense Bonus +180, Critical Hit +60
Ariel74 of 152 nodes
- PvE Damage Boost +6%100%
- Boss Damage Boost +4%84%
- PvE Damage Tolerance +6%80%
- Critical Hit Resist +2056%
Adds up to PvE Defense +270, Boss Defense +210, HP +200, PvE Accuracy +65
Azphel53 of 152 nodes
- PvP Damage Boost +6%100%
- Status Effect Resist +4%96%
- PvP Damage Tolerance +3%60%
- Status Effect Chance +1%32%
Adds up to HP +400, PvP Defense +270, MP +150, PvP Critical Hit Resist +35
The share next to each node is how many of the top 1% take it.
Compare your own boards, step by stepSkills to level first
Must reach 20
- 1Insignia Explosion
- 2Heart Gore
- 3Quick Slice
Good to reach 20
- Savage Roar
- Flash Slice
- Shadowstrike
Level 8
First three perk options and one slot
Level 12
A fourth option and a second slot
Level 16
The fifth and last option
Level 20
A third slot
Passives to focus on
- Rear Smite
- Assault Stance
- Exploit Weakness
- Impact Hit
Stigmas
How many of the top 1% of this class run each one.
Swift Contract100%
Illusive Clone100%
Triniel's Dagger100%
Throw Shadowblade100%
Shadow Walk96%
Evasion Stance70%
Savage Fang70%
Spiral Slice30%
What to roll on each piece
Every slot on one list, with the share of the top 1% on each line.
Soul Binding lines on Unique gear, in the order the top 1% of this class agree on. The share is how many of them run that line on that piece.
Crafted pieces have 5 lines, and Fuse adds one more.
Weapon
- 1Combat Speed13%100%
- 2Weapon Damage Boost9.6%100%
- 3Might3291%
- 4Damage Boost7.1–7.3%83%
- 5Status Effect Chance22.7–25.6%61%
- 6Fuse:Multi-hit Chance9.4–9.6%57%
Off-hand
- 1Might27100%
- 2Combat Speed10.1%100%
- 3Weapon Damage Boost7.7%100%
- 4Damage Boost5.6–5.9%96%
- 5Multi-hit Chance7.6–7.7%48%
- 6Fuse:Precision2743%
Helmet
- 1Attack increase1.9–2.2%76%
- 2Double Chance2–2.2%71%
- 3Attack19–2957%
- 4Assault StancePassive60%
- 5Rear SmitePassive50%
- 6Fuse:Impact HitPassive30%
Pauldrons
- 1Critical Damage Boost11.8–12.8%100%
- 2Double Chance1.6–1.8%76%
- 3Attack20–2452%
- 4Rear SmitePassive80%
- 5Assault StancePassive50%
- 6Fuse:Impact HitPassive40%
Chest
- 1Damage Boost6.1–6.6%100%
- 2Perfect Chance5.2–5.8%57%
- 3Attack29–3338%
- 4Rear SmitePassive70%
- 5Impact HitPassive40%
- 6Fuse:Assault StancePassive40%
Legs
- 1Attack increase2.3–2.4%80%
- 2Damage Tolerance10.7–11.6%75%
- 3Attack21–3160%
- 4Rear SmitePassive70%
- 5Assault StancePassive50%
- 6Fuse:Impact HitPassive30%
Gloves
- 1Combat Speed6.2–7.3%100%
- 2Attack18–2267%
- 3Perfect Chance3.2–3.4%62%
- 4Rear SmitePassive60%
- 5Assault StancePassive40%
- 6Fuse:Exploit WeaknessPassive40%
Boots
- 1Move Speed9–10.3%100%
- 2Perfect Chance4–4.4%55%
- 3Attack17–2750%
- 4Assault StancePassive50%
- 5Rear SmitePassive50%
- 6Fuse:Impact HitPassive40%
Cloak
- 1Double Chance1.5–1.8%86%
- 2Attack increase1.7–1.8%76%
- 3Attack15–2448%
- 4Impact HitPassive60%
- 5Rear SmitePassive60%
- 6Fuse:Assault StancePassive50%
Necklace
- 1Combat Speed4–4.4%90%
- 2Attack28–3886%
- 3Might11–2086%
- 4Rear SmitePassive50%
- 5Exploit WeaknessPassive40%
- 6Fuse:Impact HitPassive30%
Earring
- 1Attack26–3374%
- 2Might14–1670%
- 3Move Speed5.6–6.5%53%
- 4Rear SmitePassive65%
- 5Impact HitPassive50%
- 6Fuse:Assault StancePassive40%
Ring
- 1Might1491%
- 2Attack22–2978%
- 3Precision8–1438%
- 4Insignia ExplosionSkill95%
- 5Heart GoreSkill80%
- 6Fuse:Quick SliceSkill70%
Genus Insight
Slots 4 and 7 first on every board, for PvE and PvP.
NC does not show anyone's Genus Insight, so this is our own pick for this class, based on what its strongest characters roll on their gear. Best line first. The number is the lowest roll worth keeping. Get slots 4 and 7 first.
Special
Slot 4
- Double Chance2.1%+
- Back Attack Damage Boost2.1%+
- Front Attack Damage Boost2.1%+
Slot 7
- Damage Tolerance2.1%+
- Critical Damage Tolerance2.1%+
Cogni
Slot 4
- PvE Damage Boost2.8%+
- Damage Boost2.1%+
- Critical Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Fera
Slot 4
- PvE Damage Boost2.8%+
- Weapon Damage Boost2.1%+
- Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Natura
Slot 4
- PvE Damage Boost2.8%+
- Multi-hit Chance2.1%+
- Perfect Chance2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Perfect Resist2.1%+
Varian
Slot 4
- Back Attack Damage Boost2.1%+
- PvE Damage Boost2.8%+
- Front Attack Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Front Attack Damage Tolerance2.1%+
Other slots, on every board
Slots 1 and 5
- PvE Attack14+
- Boss Attack14+
- Back Attack14+
Slots 2 and 8
- PvE Defense140+
- Boss Defense140+
Slots 3, 6 and 9
- Critical Hit21+
- Back Attack Critical Hit28+
- PvE Accuracy35+
Stones and Theostones
The four stone lines to aim for, and what the top 1% socket.
Aim for these four lines on every piece. +100 is the top roll, and other lines are far weaker, so replace them when you can. They only roll on Superior Manastones and Soulstones, normal or Abyssal, and they are rare.
- 1Weapon Damage Boost+100
- 2Damage Boost+100
- 3Critical Damage Boost+100
- 4Back Attack Damage Boost+100
Theostones
Take damage stones for PvE. Take stones that stop or slow a target for PvP. Two stones of the same kind do not stack. Each list starts with what the top 1% socket most, and most of them run Seal and Paralyze.
PvE
Fire, single targetTop 1%: 7%
1% 5,000 damage → 10,000 damage → 15,000 damage
- Theostone: Zikel's Vestige
- Theostone: Traufnir's Courage
- Theostone: Tiamat's Rage
Water, single targetTop 1%: 4%
2% 2,500 damage → 5,000 damage → 7,500 damage
- Theostone: Tassin's Command
- Theostone: Sif's Knowledge
- Theostone: Triniel's Rationality
Earth, single targetTop 1%: 3%
5% 1,000 damage → 2,000 damage → 3,000 damage
- Theostone: Ulgorn's Will
- Theostone: Freyr's Wisdom
- Theostone: Vaizel's Oath
Poison (every 2s for 20s)Top 1%: 1%
5% 300 per tick → 450 per tick → 600 per tick
- Theostone: Santras's Secret
- Theostone: Orissan's Blood
- Theostone: Zikel's Arrogance
Wind, single targetTop 1%: 1%
10% 500 damage → 1,000 damage → 1,500 damage
- Theostone: Aultross's Promise
- Theostone: Sigyn's Brilliance
- Theostone: Meslamtaeda's Regret
Fire AoE, up to 4 targetsTop 1%: 1%
2% 1,250 damage → 2,500 damage → 3,750 damage
- Theostone: Bargott's Ember
- Theostone: Boreas's Encouragement
- Theostone: Tiamat's Counterstrike
Earth AoE, up to 4 targetsTop 1%: 1%
10% 250 damage → 500 damage → 750 damage
- Theostone: Gartua's Strength
- Theostone: Thrasymedes's Wisdom
- Theostone: Yustiel's Compassion
Wind AoE, up to 4 targetsTop 1%: 1%
20% 125 damage → 250 damage → 375 damage
- Theostone: Rathman's Greed
- Theostone: Jumentis's Dexterity
- Theostone: Beritra's Selfishness
Bleed (every 2s for 10s)Top 1%: 0%
3% 400 per tick → 600 per tick → 800 per tick
- Theostone: Feruk's Instinct
- Theostone: Mahisha's Wrath
- Theostone: Fregion's Strategy
Water AoE, up to 4 targetsTop 1%: 0%
4% 625 damage → 1,250 damage → 1,875 damage
- Theostone: Aulvicar's Sorcery
- Theostone: Charna's Acumen
- Theostone: Marchutan's Justice
PvP
SealTop 1%: 32%
3% 3s → 4s → 5s
- Theostone: Perion's Tragedy
- Theostone: Khrudgelmir's Silence
- Theostone: Beritra's Conspiracy
ParalyzeTop 1%: 29%
2% 2s → 3s → 4s
- Theostone: Nua's Scheme
- Theostone: Vidar's Dignity
- Theostone: Ereshkigal's Honor
StunTop 1%: 11%
3% 1s → 2s → 3s
- Theostone: Aulak's Roar
- Theostone: Fasimedes's Dignity
- Theostone: Meslamtaeda's Greed
RootTop 1%: 2%
2% 3s → 4s → 5s
- Theostone: Heladrir's Chains
- Theostone: Charna's Root
- Theostone: Nezekan's March
BlindTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Kaisinel's Vestige
- Theostone: Bollvig's Tragedy
- Theostone: Fregion's Schemes
-50% Move SpeedTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Reda's Tenacity
- Theostone: Deltras's Loyalty
- Theostone: Kaisinel's Reverie
-50% Combat SpeedTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Notun's Craft
- Theostone: Io's Sadness
- Theostone: Lumiel's Interference
Arcana
Which set the top 1% of this class use in each slot, and the skills they carry on it.
- ChaliceVigor 96% · Magic 4%Insignia Explosion · Heart Gore · Quick Slice · Exploit Weakness
- ParchmentVigor 70% · Magic 30%Quick Slice · Heart Gore · Insignia Explosion · Shadowstrike · Shadow Fall · Whirlwind Slice
- CompassVigor 61% · Magic 39%Defiance · Storm Rampage · Savage Roar · Ambush · Flash Slice · Infiltrate
- BellVigor 13% · Magic 87%Assault Stance · Ambush Stance · Revitalization Contract · Heightened Sixth Sense · Apply Poison
- MirrorVigor 70% · Magic 30%Rear Smite · Exploit Weakness · Impact Hit · Defense Break · Determination
Titles to equip
Attack
- Unbound by Genus74%
- Treading on Black Wings / Treading on White Wings26%
Defense
- Rule All Creation43%
- Saint of Altgard / Saint of Verteron39%
Other
- Empty Closet91%
- Journey's Path9%
How your Combat Power compares
1,255 level 45 characters of this class, read November 6, 2026
| Region | Middle | Top 25% | Top 10% | Top 1% |
|---|---|---|---|---|
| All regions | 149.4K | 185.1K | 211K | 269.2K |
| Europe | 132.9K | 182.3K | 210.4K | 266.8K |
| Asia | 161.2K | 188.4K | 217.8K | 271.9K |
| NA East | 161.4K | 193.3K | 215.9K | 383.5K |
| NA West | 148K | 178.1K | 201.8K | 257.9K |
| Latin America | 150.6K | 183.1K | 198.6K | 219K |
Rather have a PRO do it?
We can raise your Combat Power or item level while you play something else. You see the price first.
Assassin build FAQ
What are the best skills for a Assassin in AION 2?
Take Insignia Explosion, Heart Gore, Quick Slice to level 20 first. Savage Roar, Flash Slice, Shadowstrike are good to raise after that. Skills past level 10 need Daevanion, Arcana and Soul Binding lines.
Which Stigmas should a Assassin use?
The top 1% raise Swift Contract, Illusive Clone, Triniel's Dagger. Throw Shadowblade, Shadow Walk, Evasion Stance, Savage Fang, Spiral Slice are the picks they use after those.
What is the best Daevanion build for a Assassin?
The top 1% open about 386 nodes across the 6 boards. Nearly all of them take Rear Smite +4, Quick Slice +4, Assault Stance +4, Exploit Weakness +4. The Best Daevanion section shows every board, and the Combat Power Calculator lists the steps from your own boards to these.
Which skill set and macros does a Assassin use?
The Skill sets section shows the skills, the 12-key action bar, the skill priority and the macros the strongest Assassin players use at the start, middle and end of their progress, for PvE and PvP. Point at a skill to see which upgrades they pick.
What is a good Combat Power for a Assassin?
At our last update the middle Assassin we could read had about 149,416. The top 25% started near 185,113, the top 10% near 211,038 and the top 1% near 269,214.
Read from the 23 strongest characters of this class we could read, about the top 1%. Patches can change what is best.