AION 2 Cleric build
HealerMace
A mace healer who also deals real lightning damage. Strong Clerics run damage lines on their gear as well as healing.
Condemnation gets its cooldown reset at level 12, one tier earlier than most classes get theirs.
Check your own character against this buildBest gear for each slot
Every piece at +15 Amp +5. Choose a slot to see what to roll on it.
Skill sets
End: what the top 1% of this class run.
Skills
ACTIVE
- 20Condemnation, level 20, 3 upgradesCondemnationLevel 201Restores 100 MP on hitLv 82Up to +12% damage when less targets hit320% chance to inflict Root for 3sLv 84Resets cooldown on landing a Critical Hit with [Condemnation]5Multi-Hit on hit
- 17Judgment Thunder, level 17, 2 upgradesJudgment ThunderLevel 171-20% MP consumedLv 82Deals up to 12% more damage when less targets are hit3-10% enemy Combat Speed for 5s on landing [Divine Punishment]410% chance to inflict Root for 2s on landing [Divine Punishment]Lv 125Activates [Divine Punishment] 1 extra timeLv 16
- 16Earth's Retribution, level 16, 2 upgradesEarth's RetributionLevel 161+20% MP restored2+20% [Discharge] Chain Skill trigger chance3+50% Multi-Hit on hitLv 84-7s [Bolt] cooldown on landing [Discharge]Lv 125Ignores Block and EvasionLv 16
- 18Bolt, level 18, 2 upgradesBoltLevel 18130% chance to inflict Stun for 3s when fully chargedLv 82+300 Skill AccuracyLv 83+30% Skill Speed4Up to +20% damage when less targets hit5Critical Hit on hitLv 16
- 16Radiant Recovery, level 16, 2 upgradesRadiant RecoveryLevel 161Removes up to 2 debuffsLv 82+1 consecutive use3-3s cooldown4+10% Incoming Heal for 10sLv 125+5% HP restoredLv 16
- 16Healing Light, level 16, 2 upgradesHealing LightLevel 161+2 consecutive uses2+20% amount healed when HP is 50% or lessLv 8350% chance to remove 1 debuffLv 84+2% HP restored5-2s cooldownLv 16
- 14Chain of Torment, level 14, 2 upgradesChain of TormentLevel 141Slows target for 5sLv 82+3s Damage over Time3Has a 20% chance to inflict Knockdown on the target for 3sLv 84+10% PvE Damage Tolerance reduction and +5% PvP Damage Tolerance reduction5Ignores Block and Evasion and reduces Damage over Time interval by 50%Lv 16
- 17Divine Aura, level 17, 2 upgradesDivine AuraLevel 171-40% Move Speed for 3s to up to 4 enemies within 4m of the AuraLv 82Changes to AoE SkillLv 83+50% [Divine Aura] attacking speed4+3s [Divine Aura] duration5-10s cooldownLv 16
- 14Debilitating Mark, level 14, 2 upgradesDebilitating MarkLevel 141Removes MP Consumed and restores 150 MPLv 82-15% target Defense for duration of Damage over Time3Has a 20% chance to inflict Stun on the target for 3sLv 84+10% PvE Damage Boost reduction and +5% PvP Damage Boost reduction5Ignores Block and Evasion and reduces Damage over Time interval by 50%Lv 16
- 16Light of Regeneration, level 16, 2 upgradesLight of RegenerationLevel 161+5% Defense while healing2+20% amount healed when HP is 50% or less3+5% Incoming Heal during healingLv 84+5% Move Speed during healingLv 125+5% PvE Damage Tolerance and +2.5% PvP Damage Tolerance during healingLv 16
STIGMA
- 20Earth Punishment, level 20Earth PunishmentLevel 201[Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]Lv 52+10% Double Chance to caster and +5% to party members from [Earth's Blessing]Lv 103+10% Attack and Defense to caster and +5% to party members from [Earth's Blessing]Lv 154+10s [Earth Punishment] and [Earth's Blessing] durationLv 20
- 20Prayer of Amplification, level 20Prayer of AmplificationLevel 201+20% PvE Damage Boost and +10% PvP Damage BoostLv 52x1.5 [Empyrean Lord's Grace] effect for the durationLv 103x1.5 [Earth's Grace] effect for the durationLv 154+15% additional AttackLv 20
- 20Noble Aura, level 20Noble AuraLevel 201+200 Aura Critical HitLv 52+20% damage to targets afflicted with Debilitating MarkLv 103+30% damage to targets with Incapacitated ImmunityLv 154-1s Aura attack cooldownLv 20
- 20Light of Protection, level 20Light of ProtectionLevel 201+10% Incoming HealLv 52+100 AccuracyLv 103+10% Max HPLv 154+10% Perfect ChanceLv 20
Skill Priority
ACTIVE
- 20Condemnation, level 20CondemnationLevel 201Restores 100 MP on hitLv 82Up to +12% damage when less targets hit320% chance to inflict Root for 3sLv 84Resets cooldown on landing a Critical Hit with [Condemnation]5Multi-Hit on hit
- 17Judgment Thunder, level 17Judgment ThunderLevel 171-20% MP consumedLv 82Deals up to 12% more damage when less targets are hit3-10% enemy Combat Speed for 5s on landing [Divine Punishment]410% chance to inflict Root for 2s on landing [Divine Punishment]Lv 125Activates [Divine Punishment] 1 extra timeLv 16
- 16Earth's Retribution, level 16Earth's RetributionLevel 161+20% MP restored2+20% [Discharge] Chain Skill trigger chance3+50% Multi-Hit on hitLv 84-7s [Bolt] cooldown on landing [Discharge]Lv 125Ignores Block and EvasionLv 16
- 18Bolt, level 18BoltLevel 18130% chance to inflict Stun for 3s when fully chargedLv 82+300 Skill AccuracyLv 83+30% Skill Speed4Up to +20% damage when less targets hit5Critical Hit on hitLv 16
- 16Radiant Recovery, level 16Radiant RecoveryLevel 161Removes up to 2 debuffsLv 82+1 consecutive use3-3s cooldown4+10% Incoming Heal for 10sLv 125+5% HP restoredLv 16
- 16Healing Light, level 16Healing LightLevel 161+2 consecutive uses2+20% amount healed when HP is 50% or lessLv 8350% chance to remove 1 debuffLv 84+2% HP restored5-2s cooldownLv 16
- 14Chain of Torment, level 14Chain of TormentLevel 141Slows target for 5sLv 82+3s Damage over Time3Has a 20% chance to inflict Knockdown on the target for 3sLv 84+10% PvE Damage Tolerance reduction and +5% PvP Damage Tolerance reduction5Ignores Block and Evasion and reduces Damage over Time interval by 50%Lv 16
STIGMA
- 20Earth Punishment, level 20Earth PunishmentLevel 201[Condemnation] lands as a Critical Hit on targets afflicted with [Earth Punishment]Lv 52+10% Double Chance to caster and +5% to party members from [Earth's Blessing]Lv 103+10% Attack and Defense to caster and +5% to party members from [Earth's Blessing]Lv 154+10s [Earth Punishment] and [Earth's Blessing] durationLv 20
- 20Prayer of Amplification, level 20Prayer of AmplificationLevel 201+20% PvE Damage Boost and +10% PvP Damage BoostLv 52x1.5 [Empyrean Lord's Grace] effect for the durationLv 103x1.5 [Earth's Grace] effect for the durationLv 154+15% additional AttackLv 20
- 20Noble Aura, level 20Noble AuraLevel 201+200 Aura Critical HitLv 52+20% damage to targets afflicted with Debilitating MarkLv 103+30% damage to targets with Incapacitated ImmunityLv 154-1s Aura attack cooldownLv 20
- 20Light of Protection, level 20Light of ProtectionLevel 201+10% Incoming HealLv 52+100 AccuracyLv 103+10% Max HPLv 154+10% Perfect ChanceLv 20
- 20Power Burst, level 20Power BurstLevel 20
PASSIVE
- 23Empyrean Lord's Grace, level 23Empyrean Lord's GraceLevel 23
- 20Earth's Grace, level 20Earth's GraceLevel 20
- 17Healing Enhancement, level 17Healing EnhancementLevel 17
- 16Immortal Veil, level 16Immortal VeilLevel 16
- 16Warm Benediction, level 16Warm BenedictionLevel 16
- 13Radiant Benediction, level 13Radiant BenedictionLevel 13
Macros
Macro 1
- 1Debilitating Mark
- 2Divine Aura
- 3Light of Regeneration
- 4Chain of Torment
- 5Chain of Torment
- 6Chain of Torment
- 7Judgment Thunder
Macro 2
- 1Debilitating Mark
- 2Divine Aura
- 3Light of Regeneration
- 4Chain of Torment
- 5Earth's Retribution
- 6Bolt
Skill levels: the middle value of 25 level 45 players of this class at this stage on Global. The bar, upgrade picks and macros follow a well-liked Global build. Patches can change what is best.
Best Daevanion
The nodes the top 1% of Cleric players open on all 6 Daevanion boards, read from 25 of the strongest characters on Global in November 2026. Every board shown here can be built in the game: each node touches an open one, starting from the centre.
Loading the best Daevanion…
Key picks on each Cleric board
Nezekan64 of 88 nodes
- Cooldown Reduction +3%100%
- Combat Speed +3%100%
- Empyrean Lord's Grace +2100%
- Light of Regeneration +1100%
- Immortal Veil +296%
Adds up to HP +900, MP +200, Defense Bonus +150, Critical Hit +45
Zikel60 of 88 nodes
- Damage Boost +3%100%
- Damage Tolerance +3%100%
- Earth's Grace +2100%
- Earth's Retribution +1100%
- Light of Regeneration +1100%
Adds up to HP +500, Defense Bonus +180, MP +150, Critical Hit +50
Vaizel61 of 88 nodes
- Critical Damage Boost +3%100%
- Divine Aura +1100%
- Empyrean Lord's Grace +1100%
- Radiant Recovery +1100%
- Condemnation +1100%
Adds up to HP +600, Defense Bonus +150, MP +150, Critical Hit +50
Triniel75 of 116 nodes
- Healing Light +1100%
- Empyrean Lord's Grace +1100%
- Warm Benediction +1100%
- Earth's Grace +1100%
- Judgment Thunder +196%
Adds up to HP +1000, MP +400, Defense Bonus +180, Critical Hit +55
Ariel74 of 152 nodes
- PvE Damage Boost +6%100%
- PvE Damage Tolerance +6%76%
- Boss Damage Boost +4%72%
Adds up to PvE Defense +240, Boss Defense +240, HP +200, MP +100
Azphel54 of 152 nodes
- PvP Damage Boost +6%84%
- Status Effect Resist +3%84%
- PvP Damage Tolerance +4.5%72%
- Status Effect Chance +1%48%
Adds up to HP +400, PvP Defense +270, MP +150, PvP Critical Hit Resist +35
The share next to each node is how many of the top 1% take it.
Compare your own boards, step by stepSkills to level first
Must reach 20
- 1Condemnation
- 2Judgment Thunder
- 3Divine Aura
Good to reach 20
- Bolt
- Radiant Recovery
- Light of Regeneration
Level 8
First three perk options and one slot
Level 12
A fourth option and a second slot
Level 16
The fifth and last option
Level 20
A third slot
Passives to focus on
- Empyrean Lord's Grace
- Earth's Grace
- Healing Enhancement
- Warm Benediction
Stigmas
How many of the top 1% of this class run each one.
Earth Punishment100%
Prayer of Amplification96%
Light of Protection96%
Noble Aura84%
Salvation92%
Yustiel's Power60%
Absolution40%
Benevolence36%
Summon Resurrection28%
What to roll on each piece
Every slot on one list, with the share of the top 1% on each line.
Soul Binding lines on Unique gear, in the order the top 1% of this class agree on. The share is how many of them run that line on that piece.
Crafted pieces have 5 lines, and Fuse adds one more.
Weapon
- 1Might32100%
- 2Combat Speed13%100%
- 3Damage Boost6.8–7.3%100%
- 4Weapon Damage Boost9.4–9.6%100%
- 5Multi-hit Chance8.3–9.6%80%
- 6Fuse:Attack46–5148%
Off-hand
- 1Weapon Damage Boost7.7%100%
- 2Might26–2795%
- 3Combat Speed9.3–10.1%95%
- 4Damage Boost5.9%90%
- 5Multi-hit Chance6.8–7.7%76%
- 6Fuse:Attack37–4348%
Helmet
- 1Attack increase2–2.2%72%
- 2Incoming Heal17.2–19.2%67%
- 3Double Chance1.9–2.2%61%
- 4Earth's GracePassive70%
- 5Empyrean Lord's GracePassive50%
- 6Fuse:Healing EnhancementPassive20%
Pauldrons
- 1Critical Damage Boost10.5–12.8%89%
- 2Double Chance1.5–1.8%72%
- 3Status Effect Resist4.4–5.4%50%
- 4Empyrean Lord's GracePassive80%
- 5Earth's GracePassive50%
- 6Fuse:Healing EnhancementPassive20%
Chest
- 1Damage Boost5.7–6.6%93%
- 2Attack31–3360%
- 3Perfect Chance5–5.8%53%
- 4Empyrean Lord's GracePassive80%
- 5Earth's GracePassive70%
- 6Fuse:Healing EnhancementPassive20%
Legs
- 1Damage Tolerance10–11.6%88%
- 2Perfect Chance4.7–5.3%76%
- 3Attack increase2–2.4%53%
- 4Empyrean Lord's GracePassive60%
- 5Earth's GracePassive60%
- 6Fuse:Healing EnhancementPassive20%
Gloves
- 1Combat Speed6.5–7.3%100%
- 2Perfect Chance3.1–3.4%59%
- 3Attack12–2247%
- 4Empyrean Lord's GracePassive80%
- 5Earth's GracePassive70%
- 6Fuse:Healing EnhancementPassive40%
Boots
- 1Move Speed8.9–10.3%94%
- 2Status Effect Resist5.2–6.2%67%
- 3Attack17–2750%
- 4Empyrean Lord's GracePassive70%
- 5Earth's GracePassive50%
- 6Fuse:Healing EnhancementPassive10%
Cloak
- 1Double Chance1.6–1.8%65%
- 2Attack increase1.6–1.8%65%
- 3Status Effect Resist4.7–5.5%53%
- 4Earth's GracePassive50%
- 5Empyrean Lord's GracePassive50%
- 6Fuse:Healing EnhancementPassive30%
Necklace
- 1Combat Speed3.9–4.4%95%
- 2Might17–2075%
- 3Attack27–3860%
- 4Empyrean Lord's GracePassive80%
- 5Earth's GracePassive60%
- 6Fuse:Survival WillpowerPassive20%
Earring
- 1Might9–1678%
- 2Move Speed5.5–6.5%68%
- 3Attack23–3361%
- 4Earth's GracePassive60%
- 5Empyrean Lord's GracePassive50%
- 6Fuse:Healing EnhancementPassive25%
Ring
- 1Attack20–2946%
- 2Might7–1444%
- 3CondemnationSkill75%
- 4BoltSkill70%
- 5Divine AuraSkill60%
- 6Fuse:Radiant RecoverySkill50%
Genus Insight
Slots 4 and 7 first on every board, for PvE and PvP.
NC does not show anyone's Genus Insight, so this is our own pick for this class, based on what its strongest characters roll on their gear. Best line first. The number is the lowest roll worth keeping. Get slots 4 and 7 first.
Special
Slot 4
- Critical Damage Boost2.1%+
- Back Attack Damage Boost2.1%+
- Double Chance2.1%+
Slot 7
- Damage Tolerance2.1%+
- Critical Damage Tolerance2.1%+
Cogni
Slot 4
- PvE Damage Boost2.8%+
- Critical Damage Boost2.1%+
- Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Fera
Slot 4
- PvE Damage Boost2.8%+
- Weapon Damage Boost2.1%+
- Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Damage Tolerance2.1%+
Natura
Slot 4
- Multi-hit Chance2.1%+
- PvE Damage Boost2.8%+
- Perfect Chance2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Perfect Resist2.1%+
Varian
Slot 4
- Back Attack Damage Boost2.1%+
- PvE Damage Boost2.8%+
- Front Attack Damage Boost2.1%+
Slot 7
- PvE Damage Tolerance2.8%+
- Front Attack Damage Tolerance2.1%+
Other slots, on every board
Slots 1 and 5
- PvE Attack14+
- Boss Attack14+
- Attack Bonus12+
Slots 2 and 8
- HP increase1.2%+
- PvE Defense140+
Slots 3, 6 and 9
- Critical Hit21+
- Block35+
- PvE Accuracy35+
Stones and Theostones
The four stone lines to aim for, and what the top 1% socket.
Aim for these four lines on every piece. +100 is the top roll, and other lines are far weaker, so replace them when you can. They only roll on Superior Manastones and Soulstones, normal or Abyssal, and they are rare.
- 1Weapon Damage Boost+100
- 2Damage Boost+100
- 3Critical Damage Boost+100
- 4Back Attack Damage Boost+100
Theostones
Take damage stones for PvE. Take stones that stop or slow a target for PvP. Two stones of the same kind do not stack. Each list starts with what the top 1% socket most, and most of them run Seal and Paralyze.
PvE
Fire, single targetTop 1%: 7%
1% 5,000 damage → 10,000 damage → 15,000 damage
- Theostone: Zikel's Vestige
- Theostone: Traufnir's Courage
- Theostone: Tiamat's Rage
Water, single targetTop 1%: 4%
2% 2,500 damage → 5,000 damage → 7,500 damage
- Theostone: Tassin's Command
- Theostone: Sif's Knowledge
- Theostone: Triniel's Rationality
Earth, single targetTop 1%: 3%
5% 1,000 damage → 2,000 damage → 3,000 damage
- Theostone: Ulgorn's Will
- Theostone: Freyr's Wisdom
- Theostone: Vaizel's Oath
Poison (every 2s for 20s)Top 1%: 1%
5% 300 per tick → 450 per tick → 600 per tick
- Theostone: Santras's Secret
- Theostone: Orissan's Blood
- Theostone: Zikel's Arrogance
Wind, single targetTop 1%: 1%
10% 500 damage → 1,000 damage → 1,500 damage
- Theostone: Aultross's Promise
- Theostone: Sigyn's Brilliance
- Theostone: Meslamtaeda's Regret
Fire AoE, up to 4 targetsTop 1%: 1%
2% 1,250 damage → 2,500 damage → 3,750 damage
- Theostone: Bargott's Ember
- Theostone: Boreas's Encouragement
- Theostone: Tiamat's Counterstrike
Earth AoE, up to 4 targetsTop 1%: 1%
10% 250 damage → 500 damage → 750 damage
- Theostone: Gartua's Strength
- Theostone: Thrasymedes's Wisdom
- Theostone: Yustiel's Compassion
Wind AoE, up to 4 targetsTop 1%: 1%
20% 125 damage → 250 damage → 375 damage
- Theostone: Rathman's Greed
- Theostone: Jumentis's Dexterity
- Theostone: Beritra's Selfishness
Bleed (every 2s for 10s)Top 1%: 0%
3% 400 per tick → 600 per tick → 800 per tick
- Theostone: Feruk's Instinct
- Theostone: Mahisha's Wrath
- Theostone: Fregion's Strategy
Water AoE, up to 4 targetsTop 1%: 0%
4% 625 damage → 1,250 damage → 1,875 damage
- Theostone: Aulvicar's Sorcery
- Theostone: Charna's Acumen
- Theostone: Marchutan's Justice
PvP
SealTop 1%: 32%
3% 3s → 4s → 5s
- Theostone: Perion's Tragedy
- Theostone: Khrudgelmir's Silence
- Theostone: Beritra's Conspiracy
ParalyzeTop 1%: 29%
2% 2s → 3s → 4s
- Theostone: Nua's Scheme
- Theostone: Vidar's Dignity
- Theostone: Ereshkigal's Honor
StunTop 1%: 11%
3% 1s → 2s → 3s
- Theostone: Aulak's Roar
- Theostone: Fasimedes's Dignity
- Theostone: Meslamtaeda's Greed
RootTop 1%: 2%
2% 3s → 4s → 5s
- Theostone: Heladrir's Chains
- Theostone: Charna's Root
- Theostone: Nezekan's March
BlindTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Kaisinel's Vestige
- Theostone: Bollvig's Tragedy
- Theostone: Fregion's Schemes
-50% Move SpeedTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Reda's Tenacity
- Theostone: Deltras's Loyalty
- Theostone: Kaisinel's Reverie
-50% Combat SpeedTop 1%: 2%
3% 5s → 6s → 7s
- Theostone: Notun's Craft
- Theostone: Io's Sadness
- Theostone: Lumiel's Interference
Arcana
Which set the top 1% of this class use in each slot, and the skills they carry on it.
- ChaliceVigor 92% · Magic 8%Condemnation · Bolt · Judgment Thunder · Empyrean Lord's Grace · Radiant Recovery
- ParchmentVigor 76% · Magic 24%Condemnation · Bolt · Radiant Recovery · Earth's Retribution · Debilitating Mark · Chain of Torment
- CompassVigor 56% · Magic 44%Judgment Thunder · Divine Aura · Healing Light · Light of Regeneration · Defiance
- BellVigor 12% · Magic 88%Empyrean Lord's Grace · Warm Benediction · Prayer of Concentration · Survival Willpower · Immortal Veil
- MirrorVigor 68% · Magic 32%Earth's Grace · Healing Enhancement · Empyrean Lords' Benediction · Heal Block · Radiant Benediction
Titles to equip
Attack
- Unbound by Genus83%
- Treading on Black Wings / Treading on White Wings17%
Defense
- Saint of Altgard / Saint of Verteron71%
- Rule All Creation17%
Other
- Empty Closet79%
- Through Hell and Back21%
How your Combat Power compares
1,660 level 45 characters of this class, read November 6, 2026
| Region | Middle | Top 25% | Top 10% | Top 1% |
|---|---|---|---|---|
| All regions | 134.5K | 174.3K | 199K | 257.7K |
| Europe | 121.7K | 168.5K | 196.7K | 264.7K |
| Asia | 148.8K | 183.6K | 206.3K | 247.8K |
| NA East | 143.5K | 176.8K | 200K | 259.7K |
| NA West | 128.1K | 164.3K | 190.8K | 245.8K |
| Latin America | 137K | 170.9K | 195.7K | 244.1K |
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Cleric build FAQ
What are the best skills for a Cleric in AION 2?
Take Condemnation, Judgment Thunder, Divine Aura to level 20 first. Bolt, Radiant Recovery, Light of Regeneration are good to raise after that. Skills past level 10 need Daevanion, Arcana and Soul Binding lines.
Which Stigmas should a Cleric use?
The top 1% raise Earth Punishment, Prayer of Amplification, Light of Protection, Noble Aura. Salvation, Yustiel's Power, Absolution, Benevolence, Summon Resurrection are the picks they use after those.
What is the best Daevanion build for a Cleric?
The top 1% open about 388 nodes across the 6 boards. Nearly all of them take Empyrean Lord's Grace +4, Light of Regeneration +4, Radiant Recovery +4, Condemnation +4. The Best Daevanion section shows every board, and the Combat Power Calculator lists the steps from your own boards to these.
Which skill set and macros does a Cleric use?
The Skill sets section shows the skills, the 12-key action bar, the skill priority and the macros the strongest Cleric players use at the start, middle and end of their progress, for PvE and PvP. Point at a skill to see which upgrades they pick.
What is a good Combat Power for a Cleric?
At our last update the middle Cleric we could read had about 134,518. The top 25% started near 174,286, the top 10% near 199,044 and the top 1% near 257,714.
Read from the 25 strongest characters of this class we could read, about the top 1%. Patches can change what is best.