AION 2 Cleric build

HealerMace

A mace healer who also deals real lightning damage. Strong Clerics run damage lines on their gear as well as healing.

Condemnation gets its cooldown reset at level 12, one tier earlier than most classes get theirs.

Check your own character against this build

Best gear for each slot

Every piece at +15 Amp +5. Choose a slot to see what to roll on it.

Skill sets

End: what the top 1% of this class run.

Skills

ACTIVE

  • 20Condemnation, level 20, 3 upgrades
  • 17Judgment Thunder, level 17, 2 upgrades
  • 16Earth's Retribution, level 16, 2 upgrades
  • 18Bolt, level 18, 2 upgrades
  • 16Radiant Recovery, level 16, 2 upgrades
  • 16Healing Light, level 16, 2 upgrades
  • 14Chain of Torment, level 14, 2 upgrades
  • 17Divine Aura, level 17, 2 upgrades
  • 14Debilitating Mark, level 14, 2 upgrades
  • 16Light of Regeneration, level 16, 2 upgrades

STIGMA

  • 20Earth Punishment, level 20
  • 20Prayer of Amplification, level 20
  • 20Noble Aura, level 20
  • 20Light of Protection, level 20
20Earth Punishment, level 20
20Prayer of Amplification, level 20
20Noble Aura, level 20
20Condemnation, level 20, 3 upgrades
14Debilitating Mark, level 14, 2 upgrades
17Divine Aura, level 17, 2 upgrades
16Radiant Recovery, level 16, 2 upgrades
18Bolt, level 18, 2 upgrades
20Light of Protection, level 20
16Light of Regeneration, level 16, 2 upgrades
14Chain of Torment, level 14, 2 upgrades
16Healing Light, level 16, 2 upgrades
16Earth's Retribution, level 16, 2 upgrades
17Judgment Thunder, level 17, 2 upgrades
1
2
3
4
5
6
7
8
9
10
12

Skill Priority

ACTIVE

  1. 20Condemnation, level 20
  2. 17Judgment Thunder, level 17
  3. 16Earth's Retribution, level 16
  4. 18Bolt, level 18
  5. 16Radiant Recovery, level 16
  6. 16Healing Light, level 16
  7. 14Chain of Torment, level 14

STIGMA

  1. 20Earth Punishment, level 20
  2. 20Prayer of Amplification, level 20
  3. 20Noble Aura, level 20
  4. 20Light of Protection, level 20
  5. 20Power Burst, level 20

PASSIVE

  1. 23Empyrean Lord's Grace, level 23
  2. 20Earth's Grace, level 20
  3. 17Healing Enhancement, level 17
  4. 16Immortal Veil, level 16
  5. 16Warm Benediction, level 16
  6. 13Radiant Benediction, level 13

Macros

Macro 1

  1. 1Debilitating Mark
  2. 2Divine Aura
  3. 3Light of Regeneration
  4. 4Chain of Torment
  5. 5Chain of Torment
  6. 6Chain of Torment
  7. 7Judgment Thunder

Macro 2

  1. 1Debilitating Mark
  2. 2Divine Aura
  3. 3Light of Regeneration
  4. 4Chain of Torment
  5. 5Earth's Retribution
  6. 6Bolt

Skill levels: the middle value of 25 level 45 players of this class at this stage on Global. The bar, upgrade picks and macros follow a well-liked Global build. Patches can change what is best.

Best Daevanion

The nodes the top 1% of Cleric players open on all 6 Daevanion boards, read from 25 of the strongest characters on Global in November 2026. Every board shown here can be built in the game: each node touches an open one, starting from the centre.

Loading the best Daevanion…

Key picks on each Cleric board

Nezekan64 of 88 nodes

  • Cooldown Reduction +3%100%
  • Combat Speed +3%100%
  • Empyrean Lord's Grace +2100%
  • Light of Regeneration +1100%
  • Immortal Veil +296%

Adds up to HP +900, MP +200, Defense Bonus +150, Critical Hit +45

Zikel60 of 88 nodes

  • Damage Boost +3%100%
  • Damage Tolerance +3%100%
  • Earth's Grace +2100%
  • Earth's Retribution +1100%
  • Light of Regeneration +1100%

Adds up to HP +500, Defense Bonus +180, MP +150, Critical Hit +50

Vaizel61 of 88 nodes

  • Critical Damage Boost +3%100%
  • Divine Aura +1100%
  • Empyrean Lord's Grace +1100%
  • Radiant Recovery +1100%
  • Condemnation +1100%

Adds up to HP +600, Defense Bonus +150, MP +150, Critical Hit +50

Triniel75 of 116 nodes

  • Healing Light +1100%
  • Empyrean Lord's Grace +1100%
  • Warm Benediction +1100%
  • Earth's Grace +1100%
  • Judgment Thunder +196%

Adds up to HP +1000, MP +400, Defense Bonus +180, Critical Hit +55

Ariel74 of 152 nodes

  • PvE Damage Boost +6%100%
  • PvE Damage Tolerance +6%76%
  • Boss Damage Boost +4%72%

Adds up to PvE Defense +240, Boss Defense +240, HP +200, MP +100

Azphel54 of 152 nodes

  • PvP Damage Boost +6%84%
  • Status Effect Resist +3%84%
  • PvP Damage Tolerance +4.5%72%
  • Status Effect Chance +1%48%

Adds up to HP +400, PvP Defense +270, MP +150, PvP Critical Hit Resist +35

The share next to each node is how many of the top 1% take it.

Compare your own boards, step by step

Skills to level first

Must reach 20

  1. 1Condemnation
  2. 2Judgment Thunder
  3. 3Divine Aura

Good to reach 20

  1. Bolt
  2. Radiant Recovery
  3. Light of Regeneration
  • Level 8

    First three perk options and one slot

  • Level 12

    A fourth option and a second slot

  • Level 16

    The fifth and last option

  • Level 20

    A third slot

Passives to focus on

  • Empyrean Lord's Grace
  • Earth's Grace
  • Healing Enhancement
  • Warm Benediction

Stigmas

How many of the top 1% of this class run each one.

  • Earth Punishment100%

  • Prayer of Amplification96%

  • Light of Protection96%

  • Noble Aura84%

  • Salvation92%

  • Yustiel's Power60%

  • Absolution40%

  • Benevolence36%

  • Summon Resurrection28%

What to roll on each piece

Every slot on one list, with the share of the top 1% on each line.

Soul Binding lines on Unique gear, in the order the top 1% of this class agree on. The share is how many of them run that line on that piece.

Crafted pieces have 5 lines, and Fuse adds one more.

  • Weapon

    1. 1Might32100%
    2. 2Combat Speed13%100%
    3. 3Damage Boost6.8–7.3%100%
    4. 4Weapon Damage Boost9.4–9.6%100%
    5. 5Multi-hit Chance8.3–9.6%80%
    6. 6Fuse:Attack46–5148%
  • Off-hand

    1. 1Weapon Damage Boost7.7%100%
    2. 2Might26–2795%
    3. 3Combat Speed9.3–10.1%95%
    4. 4Damage Boost5.9%90%
    5. 5Multi-hit Chance6.8–7.7%76%
    6. 6Fuse:Attack37–4348%
  • Helmet

    1. 1Attack increase2–2.2%72%
    2. 2Incoming Heal17.2–19.2%67%
    3. 3Double Chance1.9–2.2%61%
    4. 4Earth's GracePassive70%
    5. 5Empyrean Lord's GracePassive50%
    6. 6Fuse:Healing EnhancementPassive20%
  • Pauldrons

    1. 1Critical Damage Boost10.5–12.8%89%
    2. 2Double Chance1.5–1.8%72%
    3. 3Status Effect Resist4.4–5.4%50%
    4. 4Empyrean Lord's GracePassive80%
    5. 5Earth's GracePassive50%
    6. 6Fuse:Healing EnhancementPassive20%
  • Chest

    1. 1Damage Boost5.7–6.6%93%
    2. 2Attack31–3360%
    3. 3Perfect Chance5–5.8%53%
    4. 4Empyrean Lord's GracePassive80%
    5. 5Earth's GracePassive70%
    6. 6Fuse:Healing EnhancementPassive20%
  • Legs

    1. 1Damage Tolerance10–11.6%88%
    2. 2Perfect Chance4.7–5.3%76%
    3. 3Attack increase2–2.4%53%
    4. 4Empyrean Lord's GracePassive60%
    5. 5Earth's GracePassive60%
    6. 6Fuse:Healing EnhancementPassive20%
  • Gloves

    1. 1Combat Speed6.5–7.3%100%
    2. 2Perfect Chance3.1–3.4%59%
    3. 3Attack12–2247%
    4. 4Empyrean Lord's GracePassive80%
    5. 5Earth's GracePassive70%
    6. 6Fuse:Healing EnhancementPassive40%
  • Boots

    1. 1Move Speed8.9–10.3%94%
    2. 2Status Effect Resist5.2–6.2%67%
    3. 3Attack17–2750%
    4. 4Empyrean Lord's GracePassive70%
    5. 5Earth's GracePassive50%
    6. 6Fuse:Healing EnhancementPassive10%
  • Cloak

    1. 1Double Chance1.6–1.8%65%
    2. 2Attack increase1.6–1.8%65%
    3. 3Status Effect Resist4.7–5.5%53%
    4. 4Earth's GracePassive50%
    5. 5Empyrean Lord's GracePassive50%
    6. 6Fuse:Healing EnhancementPassive30%
  • Necklace

    1. 1Combat Speed3.9–4.4%95%
    2. 2Might17–2075%
    3. 3Attack27–3860%
    4. 4Empyrean Lord's GracePassive80%
    5. 5Earth's GracePassive60%
    6. 6Fuse:Survival WillpowerPassive20%
  • Earring

    1. 1Might9–1678%
    2. 2Move Speed5.5–6.5%68%
    3. 3Attack23–3361%
    4. 4Earth's GracePassive60%
    5. 5Empyrean Lord's GracePassive50%
    6. 6Fuse:Healing EnhancementPassive25%
  • Ring

    1. 1Attack20–2946%
    2. 2Might7–1444%
    3. 3CondemnationSkill75%
    4. 4BoltSkill70%
    5. 5Divine AuraSkill60%
    6. 6Fuse:Radiant RecoverySkill50%

Genus Insight

Slots 4 and 7 first on every board, for PvE and PvP.

NC does not show anyone's Genus Insight, so this is our own pick for this class, based on what its strongest characters roll on their gear. Best line first. The number is the lowest roll worth keeping. Get slots 4 and 7 first.

  • Special

    Slot 4

    • Critical Damage Boost2.1%+
    • Back Attack Damage Boost2.1%+
    • Double Chance2.1%+

    Slot 7

    • Damage Tolerance2.1%+
    • Critical Damage Tolerance2.1%+
  • Cogni

    Slot 4

    • PvE Damage Boost2.8%+
    • Critical Damage Boost2.1%+
    • Damage Boost2.1%+

    Slot 7

    • PvE Damage Tolerance2.8%+
    • Damage Tolerance2.1%+
  • Fera

    Slot 4

    • PvE Damage Boost2.8%+
    • Weapon Damage Boost2.1%+
    • Damage Boost2.1%+

    Slot 7

    • PvE Damage Tolerance2.8%+
    • Damage Tolerance2.1%+
  • Natura

    Slot 4

    • Multi-hit Chance2.1%+
    • PvE Damage Boost2.8%+
    • Perfect Chance2.1%+

    Slot 7

    • PvE Damage Tolerance2.8%+
    • Perfect Resist2.1%+
  • Varian

    Slot 4

    • Back Attack Damage Boost2.1%+
    • PvE Damage Boost2.8%+
    • Front Attack Damage Boost2.1%+

    Slot 7

    • PvE Damage Tolerance2.8%+
    • Front Attack Damage Tolerance2.1%+
  • Other slots, on every board

    Slots 1 and 5

    • PvE Attack14+
    • Boss Attack14+
    • Attack Bonus12+

    Slots 2 and 8

    • HP increase1.2%+
    • PvE Defense140+

    Slots 3, 6 and 9

    • Critical Hit21+
    • Block35+
    • PvE Accuracy35+

Stones and Theostones

The four stone lines to aim for, and what the top 1% socket.

Aim for these four lines on every piece. +100 is the top roll, and other lines are far weaker, so replace them when you can. They only roll on Superior Manastones and Soulstones, normal or Abyssal, and they are rare.

  1. 1Weapon Damage Boost+100
  2. 2Damage Boost+100
  3. 3Critical Damage Boost+100
  4. 4Back Attack Damage Boost+100

Theostones

Take damage stones for PvE. Take stones that stop or slow a target for PvP. Two stones of the same kind do not stack. Each list starts with what the top 1% socket most, and most of them run Seal and Paralyze.

PvE

  • Fire, single targetTop 1%: 7%

    1% 5,000 damage → 10,000 damage → 15,000 damage

    • Theostone: Zikel's Vestige
    • Theostone: Traufnir's Courage
    • Theostone: Tiamat's Rage
  • Water, single targetTop 1%: 4%

    2% 2,500 damage → 5,000 damage → 7,500 damage

    • Theostone: Tassin's Command
    • Theostone: Sif's Knowledge
    • Theostone: Triniel's Rationality
  • Earth, single targetTop 1%: 3%

    5% 1,000 damage → 2,000 damage → 3,000 damage

    • Theostone: Ulgorn's Will
    • Theostone: Freyr's Wisdom
    • Theostone: Vaizel's Oath
  • Poison (every 2s for 20s)Top 1%: 1%

    5% 300 per tick → 450 per tick → 600 per tick

    • Theostone: Santras's Secret
    • Theostone: Orissan's Blood
    • Theostone: Zikel's Arrogance
  • Wind, single targetTop 1%: 1%

    10% 500 damage → 1,000 damage → 1,500 damage

    • Theostone: Aultross's Promise
    • Theostone: Sigyn's Brilliance
    • Theostone: Meslamtaeda's Regret
  • Fire AoE, up to 4 targetsTop 1%: 1%

    2% 1,250 damage → 2,500 damage → 3,750 damage

    • Theostone: Bargott's Ember
    • Theostone: Boreas's Encouragement
    • Theostone: Tiamat's Counterstrike
  • Earth AoE, up to 4 targetsTop 1%: 1%

    10% 250 damage → 500 damage → 750 damage

    • Theostone: Gartua's Strength
    • Theostone: Thrasymedes's Wisdom
    • Theostone: Yustiel's Compassion
  • Wind AoE, up to 4 targetsTop 1%: 1%

    20% 125 damage → 250 damage → 375 damage

    • Theostone: Rathman's Greed
    • Theostone: Jumentis's Dexterity
    • Theostone: Beritra's Selfishness
  • Bleed (every 2s for 10s)Top 1%: 0%

    3% 400 per tick → 600 per tick → 800 per tick

    • Theostone: Feruk's Instinct
    • Theostone: Mahisha's Wrath
    • Theostone: Fregion's Strategy
  • Water AoE, up to 4 targetsTop 1%: 0%

    4% 625 damage → 1,250 damage → 1,875 damage

    • Theostone: Aulvicar's Sorcery
    • Theostone: Charna's Acumen
    • Theostone: Marchutan's Justice

PvP

  • SealTop 1%: 32%

    3% 3s → 4s → 5s

    • Theostone: Perion's Tragedy
    • Theostone: Khrudgelmir's Silence
    • Theostone: Beritra's Conspiracy
  • ParalyzeTop 1%: 29%

    2% 2s → 3s → 4s

    • Theostone: Nua's Scheme
    • Theostone: Vidar's Dignity
    • Theostone: Ereshkigal's Honor
  • StunTop 1%: 11%

    3% 1s → 2s → 3s

    • Theostone: Aulak's Roar
    • Theostone: Fasimedes's Dignity
    • Theostone: Meslamtaeda's Greed
  • RootTop 1%: 2%

    2% 3s → 4s → 5s

    • Theostone: Heladrir's Chains
    • Theostone: Charna's Root
    • Theostone: Nezekan's March
  • BlindTop 1%: 2%

    3% 5s → 6s → 7s

    • Theostone: Kaisinel's Vestige
    • Theostone: Bollvig's Tragedy
    • Theostone: Fregion's Schemes
  • -50% Move SpeedTop 1%: 2%

    3% 5s → 6s → 7s

    • Theostone: Reda's Tenacity
    • Theostone: Deltras's Loyalty
    • Theostone: Kaisinel's Reverie
  • -50% Combat SpeedTop 1%: 2%

    3% 5s → 6s → 7s

    • Theostone: Notun's Craft
    • Theostone: Io's Sadness
    • Theostone: Lumiel's Interference

Arcana

Which set the top 1% of this class use in each slot, and the skills they carry on it.

  • ChaliceVigor 92% · Magic 8%Condemnation · Bolt · Judgment Thunder · Empyrean Lord's Grace · Radiant Recovery
  • ParchmentVigor 76% · Magic 24%Condemnation · Bolt · Radiant Recovery · Earth's Retribution · Debilitating Mark · Chain of Torment
  • CompassVigor 56% · Magic 44%Judgment Thunder · Divine Aura · Healing Light · Light of Regeneration · Defiance
  • BellVigor 12% · Magic 88%Empyrean Lord's Grace · Warm Benediction · Prayer of Concentration · Survival Willpower · Immortal Veil
  • MirrorVigor 68% · Magic 32%Earth's Grace · Healing Enhancement · Empyrean Lords' Benediction · Heal Block · Radiant Benediction

Titles to equip

  • Attack

    • Unbound by Genus83%
    • Treading on Black Wings / Treading on White Wings17%
  • Defense

    • Saint of Altgard / Saint of Verteron71%
    • Rule All Creation17%
  • Other

    • Empty Closet79%
    • Through Hell and Back21%

How your Combat Power compares

1,660 level 45 characters of this class, read November 6, 2026

RegionMiddleTop 25%Top 10%Top 1%
All regions134.5K174.3K199K257.7K
Europe121.7K168.5K196.7K264.7K
Asia148.8K183.6K206.3K247.8K
NA East143.5K176.8K200K259.7K
NA West128.1K164.3K190.8K245.8K
Latin America137K170.9K195.7K244.1K

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Cleric build FAQ

What are the best skills for a Cleric in AION 2?

Take Condemnation, Judgment Thunder, Divine Aura to level 20 first. Bolt, Radiant Recovery, Light of Regeneration are good to raise after that. Skills past level 10 need Daevanion, Arcana and Soul Binding lines.

Which Stigmas should a Cleric use?

The top 1% raise Earth Punishment, Prayer of Amplification, Light of Protection, Noble Aura. Salvation, Yustiel's Power, Absolution, Benevolence, Summon Resurrection are the picks they use after those.

What is the best Daevanion build for a Cleric?

The top 1% open about 388 nodes across the 6 boards. Nearly all of them take Empyrean Lord's Grace +4, Light of Regeneration +4, Radiant Recovery +4, Condemnation +4. The Best Daevanion section shows every board, and the Combat Power Calculator lists the steps from your own boards to these.

Which skill set and macros does a Cleric use?

The Skill sets section shows the skills, the 12-key action bar, the skill priority and the macros the strongest Cleric players use at the start, middle and end of their progress, for PvE and PvP. Point at a skill to see which upgrades they pick.

What is a good Combat Power for a Cleric?

At our last update the middle Cleric we could read had about 134,518. The top 25% started near 174,286, the top 10% near 199,044 and the top 1% near 257,714.

Read from the 25 strongest characters of this class we could read, about the top 1%. Patches can change what is best.