Destiny 2
Destiny 2 Trials of Osiris
- Passage and streak goals
- Post-Lighthouse win packages
- Piloted or Self-play
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Choose a live Destiny 2 learning session while controlling your own Guardian. Build and loadout discussions offer one, two or three hours. Guided activity choices include one Garden of Salvation, Last Wish or Deep Stone Crypt raid run, one Prophecy dungeon run, or one Master Nightfall run. Trials coaching is a separate one-hour participating session.
Coaching uses Self-play only. You play and ask questions while the PRO explains the selected activity or reviews your equipment. Timed discussion and an activity run are different purchases: a raid-run package is not sold as arbitrary extra hours, and a discussion does not automatically include a raid clear. Each choice has a complete price.
The one-, two- and three-hour discussion packages cover advice about your armor, mods, perks, weapons and gameplay questions. Prepare your preferred class, activity and questions so the session can focus on equipment you own and decisions you want to understand.
A discussion does not buy new gear, spend your materials, change your account without your participation or guarantee a competitive result. You retain control of your Guardian. The selected duration has its own complete package price; there is no additional starting fee or Piloted execution surcharge.
Garden of Salvation, Last Wish and Deep Stone Crypt each offer a guided learning run. Prophecy offers one guided dungeon run. The Master Nightfall choice offers one guided run of an eligible current Nightfall at Master difficulty. These choices combine explanations with the stated activity completion on one Guardian.
Have the required activity access, suitable loadout and time to participate. A run package follows the activity objective rather than an exact number of coaching hours. Master raid upgrades, solo or flawless challenges, optional quests, extra characters, chosen weapon rolls and additional runs are excluded. Random loot is not guaranteed by the lesson.
The Trials session covers one hour of participating gameplay with two PROs, with feedback about loadout, positioning and PvP decisions. Trials access and an active playable window are required. Arrange the session while the activity is available.
This is a learning session, not a purchased seven-win passage, Flawless run, exact match count or rating target. No fixed win rate or guaranteed improvement is promised. Use the separate Trials service when your goal is one of its explicitly priced progression objectives.
Coaching is priced for Self-play from the start, without an extra 20% participation fee or a second hourly starting charge. PC, PS5 and Xbox share the same base. Express adds 20% and Super Express adds 40% to the normal coaching package price, rounded once. These are scheduling-priority choices, not additional lesson hours or a guaranteed appointment time. Arrange an available session before paying.
The purchase covers the selected live discussion or guided activity on one Guardian. It excludes Piloted account control, guaranteed wins or rating, guaranteed random rewards, additional runs and unlisted activity or quest objectives.
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Destiny 2
Destiny 2
Destiny 2
Destiny 2
No. Coaching uses Self-play: you control your Guardian and participate.
No. Choose a named guided-run package when you need its stated activity completion and explanations.
No. A guided-run package covers the named activity; timed advice packages separately specify one, two or three hours.
No. The one-hour lesson focuses on decisions and participating gameplay, without a guaranteed passage, win count or rating.
No. Coaching is already a Self-play service. Only the selected scheduling-priority addition changes its normal price.