All ARC Raiders Blueprints in 2026: Full List and Farming Guide
Learn how ARC Raiders blueprints work, which recipes come from events and quests, and how to farm, protect, learn, and craft the blueprints that matter most.
Blueprints are the long-term unlocks of ARC Raiders. A successful extraction does more than fill your stash: it can permanently add a weapon, augment, grenade, mine, gadget, or utility recipe to your Raider Den. This CFNBoost guide explains how blueprints work, where the condition-specific rewards come from, which recipes are worth chasing first, and how to extract them without losing the run.
ARC Raiders Blueprints Quick Summary
- Blueprints are Epic-quality discoveries that cost 5,000 coins when learned and unlock a permanent crafting recipe.
- Most blueprints are random drops, but several high-value recipes are tied to Night Raid, Hidden Bunker, Closed Gate, Harvester, quests, or Stella Montis.
- Extracted blueprints must be learned in your inventory with Learn and Consume; you cannot learn them during a raid.
- Trials can award blueprints, making them a strong alternative to pure container farming.
- The best blueprint run is a targeted route with safe pockets and an immediate extraction plan, not a backpack full of optional loot.
The complete in-game list is large and seasonal, so this guide groups the recipes by role and highlights the blueprints with special acquisition rules. Check the live workbench before spending coins because recipes, materials, and event pools can change.
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ARC Raiders Blueprints
- 83 named crafting recipes
- Choose 1–3 copies
- Confirm your delivery method
ARC Raiders Materials
- 96 named material packs
- Exact quantities shown
- Choose your delivery
ARC Raiders Coins Delivery
- 1–15 Million Coin Value
- In-raid Item Delivery
- No Self-play Premium
ARC Raiders Weapons
- 19 named weapon pairs
- 2 weapons in each pack
- Choose your delivery
How Blueprints Work
A blueprint is a collectible recipe item. Bring it back to Speranza, open your inventory, select Learn and Consume, and the recipe becomes available at the relevant crafting bench once its workbench requirement is met. Learning one copy is enough; duplicates can be sold, shared, or held for a future reset.
Blueprint flow
| Step | What to do | Why it matters |
|---|---|---|
| Find | Loot containers, event rewards, quests, or Trial rewards. | The drop may be random or tied to a specific condition. |
| Protect | Move the blueprint into a safe pocket when possible. | A death can erase hours of farming. |
| Extract | Choose the nearest safe exit and stop chasing optional loot. | The recipe has no value until it reaches Speranza. |
| Learn | Use Learn and Consume from the inventory. | The recipe becomes a permanent craft unlock. |
| Craft | Meet the workbench and material requirements. | Some high-tier items require station upgrades. |
Blueprints with Special Sources
Special blueprint sources
| Blueprint | Source | What it unlocks |
|---|---|---|
| Vulcano | Hidden Bunker | A high-end weapon recipe from the timed Spaceport event. |
| Bobcat | Closed Gate / Locked Gate condition | An Epic SMG tied to the gate event pool. |
| Tempest | Night version of a map | A condition-linked weapon recipe. |
| Equalizer | Harvester event reward | A legendary beam rifle that is strong against ARC armor. |
| Jupiter | Harvester event reward | A legendary bolt-action rifle for ARC damage. |
| Aphelion | Random drop on Stella Montis | A legendary battle rifle using a Matriarch Reactor. |
| Hullcracker | Major’s Footlocker quest | An ARC-focused grenade launcher. |
| Burletta | Industrial Espionage quest | An early pistol recipe with a low-cost entry point. |
Weapon Blueprints
Weapon recipes are the most visible reason to chase blueprints. They let you replace random shop purchases with a reliable craft, but the recipe itself is only the beginning: check the material cost, workbench level, and ammo economy before learning a weapon just because it is Epic.
Weapon blueprint shortlist
| Weapon | Role | Key materials or source |
|---|---|---|
| Bettina | Heavy-ammo automatic rifle | Advanced Mechanical Components, Heavy Gun Parts, Canister. |
| Aphelion | Legendary battle rifle | Magnetic Accelerators, Complex Gun Parts, Matriarch Reactor. |
| Anvil | Heavy-ammo revolver | Mechanical Components and Simple Gun Parts. |
| Bobcat | Fast-firing Epic SMG | Closed Gate / Locked Gate event pool. |
| Osprey | Medium-ammo sniper rifle | Advanced Mechanical Components, Medium Gun Parts, Wires. |
| Equalizer | Legendary beam rifle | Harvester reward and Queen Reactor. |
| Hullcracker | ARC-focused grenade launcher | Major’s Footlocker quest reward. |
| Il Toro | Hard-hitting shotgun | Mechanical Components and Simple Gun Parts. |
| Jupiter | Legendary bolt-action rifle | Harvester reward and Queen Reactor. |
| Venator | Two-shot medium-ammo pistol | Advanced Mechanical Components, Medium Gun Parts, Magnet. |
Augment and Utility Blueprints
Augments and utilities
| Blueprint | Type | Practical use |
|---|---|---|
| Combat Mk. 3 (Flanking) | Augment | Faster hand-cannon and pistol swapping. |
| Combat Mk. 3 (Aggressive) | Augment | Slow health regeneration for an aggressive loop. |
| Looting Mk. 3 (Survivor) | Augment | Regenerates much of your downed health. |
| Barricade Kit | Quick Use | Places a temporary wall for a safer hold or extraction. |
| Defibrillator | Quick Use | Revives a teammate quickly. |
| Blue or Green Light Stick | Quick Use | Lights an area without advertising your position. |
| Remote Raider Flare | Quick Use | Mimics a downed-state flare to bait or confuse Raiders. |
| Pulse Mine | Mine | Pushes back anything caught when triggered. |
| Jolt Mine | Mine | Stuns players and ARCs briefly. |
| Gas Mine | Mine | Drains a Raider’s stamina. |
| Seeker Grenade | Grenade | Tracks ARC targets and attacks them. |
Keep your blueprint collection growing
ARC Raiders Blueprints
- 83 named crafting recipes
- Choose 1–3 copies
- Confirm your delivery method
ARC Raiders Materials
- 96 named material packs
- Exact quantities shown
- Choose your delivery
ARC Raiders Coins Delivery
- 1–15 Million Coin Value
- In-raid Item Delivery
- No Self-play Premium
ARC Raiders Weapons
- 19 named weapon pairs
- 2 weapons in each pack
- Choose your delivery
Best Ways to Farm Blueprints
Blueprint farming works best when you target high-quality containers and event objectives instead of opening every random box. Weapon cases, medical duffel bags, grenade cylinders, ammo crates, and black Raider containers are all worth checking, especially inside breachable or condition-specific rooms.
Blueprint route by objective
| Objective | Best route idea | Risk control |
|---|---|---|
| General blueprint pool | Loop high-density containers near cover. | Extract after the first blueprint or useful upgrade. |
| Condition blueprint | Queue the relevant Night Raid, Hidden Bunker, Closed Gate, or Harvester. | Pack only a replaceable kit and use safe pockets. |
| Quest blueprint | Complete the named quest with a free or low-cost kit. | Secure the quest item before optional combat. |
| Trials blueprint | Build a short Trial route and extract its reward. | Choose tasks that match your active loadout. |
| Stella Montis drop | Check high-value rooms and technical loot areas. | Expect close-quarters PvP and ARC pressure. |
Blueprint Farming by Map
Map focus
| Map | Strong blueprint approach | What to avoid |
|---|---|---|
| Spaceport | Hidden Bunker, Launch Tower, weapon cases, and security areas. | Crossing the center repeatedly after a loud event. |
| Buried City | Uncovered Caches, breach rooms, and dense interior containers. | Holding a blueprint in the city center. |
| Blue Gate | Cold Snap, Locked Gate, puzzle areas, and weapon cases. | Long exposed crossings with a full backpack. |
| Dam Battlegrounds | Harvester routes, security rooms, and covered compounds. | Control Tower without an exit plan. |
| Stella Montis | Archives, technical rooms, and high-value containers. | Medical Research or Lobby after the fight has started. |
A Blueprint Extraction Checklist
- Bring a loadout you can replace if the first spawn is contested.
- Equip enough safe pockets for the blueprint and the event objective.
- Learn the nearest extraction before entering the high-value area.
- Move the blueprint to safety immediately after looting it.
- Skip optional rooms once the recipe is secured.
- Extract, learn the blueprint in Speranza, then check the workbench requirement.
- Farm the materials only after confirming the recipe is worth your next build.
Blueprint Costs and Crafting Priorities
Crafting priority
| Priority | Use the blueprint when | Wait when |
|---|---|---|
| Core weapon | It replaces a weapon you already use every raid. | The material cost would empty the stash. |
| Defensive augment | It improves survival and extraction consistency. | The workbench is not upgraded enough. |
| Grenade or mine | It solves a frequent PvE or PvP problem. | You have no component reserve for recovery items. |
| Legendary weapon | You have its boss or event materials ready. | You are still losing the weapon before extraction. |
| Cosmetic utility | It adds value without blocking a project. | The same resources are needed for Workshop or Expedition. |
Common Blueprint Mistakes
- Trying to learn a blueprint during the raid.
- Carrying the blueprint in regular inventory after finding it.
- Assuming every event guarantees its headline recipe.
- Spending all 5,000 coins before checking the next workbench upgrade.
- Crafting a legendary weapon before securing the materials to repair or replace it.
- Farming random containers without targeting high-quality rooms or conditions.
- Returning to the same hot zone after the blueprint has already made the run profitable.
- Deleting a duplicate without checking whether a teammate could use it.
ARC Raiders Blueprints FAQ
How do I learn a blueprint?
Extract it, open your inventory in Speranza, and choose Learn and Consume. The recipe is then added to the correct crafting bench.
How much does a blueprint cost to learn?
The current reference lists a 5,000-coin learning cost for each blueprint.
Can I learn a blueprint during a raid?
No. You must extract with it and learn it from your inventory afterward.
Are blueprints permanent?
Yes. Learning one unlocks the recipe permanently for the account until a reset or Expedition rule removes it.
Where do blueprints drop?
Most are random drops from high-quality containers, while others are tied to quests, Trials, Night Raid, Hidden Bunker, Closed Gate, Harvester, or Stella Montis.
Can blueprints be duplicated?
Yes. Duplicates can be sold, shared, or kept for another player, but protect the first copy you need to learn.
How many blueprints exist?
The current reference lists 75 inventory entries, with 72 available at the time it was updated.
Which blueprint should I chase first?
Choose the recipe that fixes your current bottleneck: a reliable weapon, a defensive augment, or a utility tool you can craft repeatedly.
What are the best event blueprints?
Vulcano from Hidden Bunker, Bobcat from Closed Gate, Tempest from Night Raid, Equalizer and Jupiter from Harvester, and Aphelion from Stella Montis are notable targets.
Should I extract immediately after finding one?
Usually yes, especially for a rare event blueprint. The recipe is worth more than optional loot on the way out.
Sources and Patch Context
Blueprint pools, recipe costs, and Expedition reset rules can change, so confirm the live inventory and workbench before committing coins or rare materials.
- ARC Raiders official site: https://arcraiders.com/